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author | Jesusaves <cpntb1@ymail.com> | 2021-01-27 15:22:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-01-27 15:22:31 -0300 |
commit | 204a99027931e98204df133ca7c152e873ad9099 (patch) | |
tree | 49068b39bf17904ff5fcbd40e13000a50973680c | |
parent | eccf98de42c5425cf1b8755357275756ad239420 (diff) | |
download | serverdata-204a99027931e98204df133ca7c152e873ad9099.tar.gz serverdata-204a99027931e98204df133ca7c152e873ad9099.tar.bz2 serverdata-204a99027931e98204df133ca7c152e873ad9099.tar.xz serverdata-204a99027931e98204df133ca7c152e873ad9099.zip |
With this, part of the previous patch is no longer needed
-rw-r--r-- | npc/functions/teleporter.txt | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/npc/functions/teleporter.txt b/npc/functions/teleporter.txt index 3a762f163..fc6afd973 100644 --- a/npc/functions/teleporter.txt +++ b/npc/functions/teleporter.txt @@ -42,9 +42,6 @@ function script TeleporterGate { rif(TELEPORTERS & TP_BOSSR && .@IF != TP_BOSSR, l("Moubootaur Maze")), TP_BOOSR, l("None"), -1; mes ""; - // Fortress Override - if (@menuret == TP_FORT && !$FORTRESS_STATE) - @menuret=-1; // Proccess menu if (@menuret != -1) |