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authorJesusaves <cpntb1@ymail.com>2018-07-24 19:05:53 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-24 19:05:53 -0300
commit9422855b8b0eb19202e37323b4a3a6f6d74abeef (patch)
tree0adcbbaae2b5984eba119dff52307d9d61ff089c
parent27bae08af6b3573ae740ff3f47bfcfd54823ed58 (diff)
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Fix fountain dialog. As I said too, we don't have a Hurnscald Water Bottle @Saulc
-rw-r--r--npc/014-3/fountain.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/014-3/fountain.txt b/npc/014-3/fountain.txt
index de4d517ff..323ae320b 100644
--- a/npc/014-3/fountain.txt
+++ b/npc/014-3/fountain.txt
@@ -9,8 +9,8 @@
014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{
if (ST_TIER == 5 && gettimetick(2) < QUEST_ELEVARTEMPO) goto L_Tier2;
- mesc l("There is fresh water here. I could use it to fill a bottle.");
- mesc l("But I probably should not do it. It might be poisoned!");
+ mesn l("Mana Saulc");
+ mesc l("Go away, I am too magical for you. %%n"); // quote
close;
// TODO FIXME: We don't have a "Magic" water, and we might add