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authorJesusaves <cpntb1@ymail.com>2022-11-16 01:10:12 -0300
committerJesusaves <cpntb1@ymail.com>2022-11-16 01:10:12 -0300
commit80535c041fe72f737fa2424826a501ec86e8c0f3 (patch)
tree9600b2bd2502bd59ddb869db2ac0801be253e5d3
parent764b72f066e1580c1495381713aa43591f7e8931 (diff)
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Change Nard warning regarding quest completion from 50% to 40%.
And yes @demure it is correct when it states you haven't done half of Candor.
-rw-r--r--npc/002-3/nard.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt
index 56a6274c3..795d107b9 100644
--- a/npc/002-3/nard.txt
+++ b/npc/002-3/nard.txt
@@ -213,9 +213,9 @@ L_NotYet:
mesc l("NOTE: It is possible to play the game as a crafter/merchant/fisherman, avoiding to kill as much as possible. However, it is not possible to play the game with a total kill count of zero.");
close;
}
- // If you did less than 50% Candor quests, please be warned.
- if (reputation("Candor") < 50) {
- mesc l("WARNING: You have done less than 50% of Candor Quests!"), 1;
+ // If you did less than 40% Candor quests, please be warned.
+ if (reputation("Candor") < 40) {
+ mesc l("WARNING: You have done less than %d%% of Candor Quests!", 40), 1;
mesc l("It may be expensive to return here. Are you sure?"), 1;
next;
if (askyesno() == ASK_NO)