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author | Jesusaves <cpntb1@ymail.com> | 2020-06-27 00:43:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-27 00:43:24 -0300 |
commit | 442fcb6ad767e9431470177e31b5d7898c1d99ff (patch) | |
tree | 04b577be07a5d0d992437fc6f6468986ffac6d64 | |
parent | 0b8ff0bfb6fb2cc7df72448d66de856cf8cdb314 (diff) | |
download | serverdata-442fcb6ad767e9431470177e31b5d7898c1d99ff.tar.gz serverdata-442fcb6ad767e9431470177e31b5d7898c1d99ff.tar.bz2 serverdata-442fcb6ad767e9431470177e31b5d7898c1d99ff.tar.xz serverdata-442fcb6ad767e9431470177e31b5d7898c1d99ff.zip |
Make summoning skill levels more meaningful, HP bonus 2% -> 5% /lvl
-rw-r--r-- | npc/config/magic.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/npc/config/magic.txt b/npc/config/magic.txt index 9aa8016df..4fc4e83e3 100644 --- a/npc/config/magic.txt +++ b/npc/config/magic.txt @@ -113,7 +113,8 @@ function script SummonMagic { .@lifetime = .@lifetime * (80 + abizit() * rand2(5,10)) / 100; .@mids=summon("Summoned Monster", .@id, .@lifetime); .@bhp=getunitdata(.@mids, UDT_MAXHP); - .@lvx=max(0, (.@lv-1)*.@bhp/50); + // Each skill level raises HP in 5% + .@lvx=max(0, (.@lv-1)*.@bhp/20); // Abizit makes bonus HP vary (like AdjustSpellpower) .@lvx = .@lvx * (80 + abizit() * rand2(5,10)) / 100; setunitdata(.@mids, UDT_MAXHP, .@bhp+.@lvx); |