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author | Jesusaves <cpntb1@ymail.com> | 2019-05-05 00:52:06 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-05 00:52:06 -0300 |
commit | f72208738ceba9103c7807b3959a211d53258d50 (patch) | |
tree | da14473a0d72f30c3f35a9b5345a0457c37cd416 | |
parent | 724689654645963229a431708f292664cbe8a998 (diff) | |
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Lilanna basic NPC
-rw-r--r-- | npc/024-15/_import.txt | 1 | ||||
-rw-r--r-- | npc/024-15/lilanna.txt | 62 |
2 files changed, 63 insertions, 0 deletions
diff --git a/npc/024-15/_import.txt b/npc/024-15/_import.txt index b0a782a1e..f150fe2cb 100644 --- a/npc/024-15/_import.txt +++ b/npc/024-15/_import.txt @@ -1,3 +1,4 @@ // Map 024-15: Frostia Indoors // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/024-15/_warps.txt", +"npc/024-15/lilanna.txt", diff --git a/npc/024-15/lilanna.txt b/npc/024-15/lilanna.txt new file mode 100644 index 000000000..7c5c312fc --- /dev/null +++ b/npc/024-15/lilanna.txt @@ -0,0 +1,62 @@ +// TMW2 Script +// Author: +// Jesusalva +// Description: +// Anise INC. Representative + +024-15,23,24,0 script Lilanna NPC_ELF_F,{ + mesn; + mesq l("Hello there, I am Lilanna and you are in ANISE INC. headquarters."); + next; + goto L_Loop; + +L_Loop: + mesn; + mesq l("How may I help you?"); + close; + +OnTimer1000: + domovestep; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADTOP, Monocle); + setunitdata(.@npcId, UDT_HEADMIDDLE, AlchemistArmor); + setunitdata(.@npcId, UDT_HEADBOTTOM, CottonSkirt); + setunitdata(.@npcId, UDT_WEAPON, FurBoots); // She could use gloves, no + setunitdata(.@npcId, UDT_HAIRSTYLE, 19); + setunitdata(.@npcId, UDT_HAIRCOLOR, 16); + + initpath "move", 23, 24, + "dir", DOWN, 0, + "wait", 15, 0, + "dir", RIGHT, 0, + "move", 27, 24, + "wait", 3, 0, + "dir", DOWN, 0, + "wait", 15, 0, + "move", 24, 32, + "wait", 3, 0, + "dir", RIGHT, 0, + "wait", 10, 0, + "dir", LEFT, 0, + "wait", 10, 0, + "dir", UP, 0, + "wait", 3, 0, + "move", 27, 34, + "dir", UP, 0, + "wait", 3, 0, + "dir", LEFT, 0, + "wait", 3, 0, + "move", 23, 24, + "wait", 3, 0, + "dir", DOWN, 0, + "wait", 10, 0; + initialmove; + initnpctimer; + + .sex = G_MALE; + .distance = 5; + end; +} + |