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author | Jesusaves <cpntb1@ymail.com> | 2020-05-31 19:01:54 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-05-31 19:01:54 +0000 |
commit | 3fa2f21a9685e106309330103f5b4508c4a5c586 (patch) | |
tree | 85f5d0469cdebeba102f3ac29177a83184821506 | |
parent | b5163499b603aa1d21022e69374331a025b2edf3 (diff) | |
download | serverdata-3fa2f21a9685e106309330103f5b4508c4a5c586.tar.gz serverdata-3fa2f21a9685e106309330103f5b4508c4a5c586.tar.bz2 serverdata-3fa2f21a9685e106309330103f5b4508c4a5c586.tar.xz serverdata-3fa2f21a9685e106309330103f5b4508c4a5c586.zip |
[WebIDE] Untested - Sketch gates on Fortress Town
-rw-r--r-- | npc/025-1/ctrl.txt | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/npc/025-1/ctrl.txt b/npc/025-1/ctrl.txt index e6656eb87..8c8932c54 100644 --- a/npc/025-1/ctrl.txt +++ b/npc/025-1/ctrl.txt @@ -7,3 +7,26 @@ // Writes to MK Temp Var. This variable will unlock the castle gates // Then the inner gates, and finally, will be a co-requisite to the floors +// Main gate - Also where the World Hero can begin the siege +025-1,100,113,0 script #FortressTown NPC_NO_SPRITE,1,0,{ + end; + +OnTouch: + slide 100, 110; + end; + +OnInit: + end; + +OnTue0000: + end; +} + +// Exit - always work +025-1,99,111,0 script #FortressTownOut NPC_HIDDEN,1,0,{ + end; + +OnTouch: + slide 100, 114; + end; +} |