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authorJesusaves <cpntb1@ymail.com>2022-09-30 00:09:32 -0300
committerJesusaves <cpntb1@ymail.com>2022-09-30 00:09:32 -0300
commit01ceb7493040e82228092dc9951ccd93677bca92 (patch)
treea80bcf39f774673ac447508c6a3119efc89198dc
parent2efd8ff7d7bcbaf28bf39f71bc4cfce77ad766e3 (diff)
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Given now the minimum level for Grimorium Arc is Lv 60...
...Yes, you guessed it right: 400k experience points it'll be. This should finally make the earlier heavy costs make sense.
-rw-r--r--npc/027-1/laura.txt2
-rw-r--r--npc/functions/clientversion.txt2
2 files changed, 3 insertions, 1 deletions
diff --git a/npc/027-1/laura.txt b/npc/027-1/laura.txt
index 9c99be03e..65ac92c29 100644
--- a/npc/027-1/laura.txt
+++ b/npc/027-1/laura.txt
@@ -285,7 +285,7 @@ L_T3_S7:
L_T3_Final:
skill TMW2_SKILLPERMIT, 3, 0;
- getexp 40000, 0; // Yes, 40k experience points. Waw.
+ getexp 400000, 0; // Yes, 400k experience points. Waw.
mesc l(".:: Congratulations! ::."), 2;
mesc l("You have completed the Jesusaves Grimorium Quest!"), 2;
next;
diff --git a/npc/functions/clientversion.txt b/npc/functions/clientversion.txt
index 80a82239f..998adc36c 100644
--- a/npc/functions/clientversion.txt
+++ b/npc/functions/clientversion.txt
@@ -1049,6 +1049,8 @@ function script clientupdater {
getitem ScholarshipBadge, 1;
if (getskilllv(TMW2_SKILLPERMIT) >= 2)
getexp 20000, 1000;
+ if (getskilllv(TMW2_SKILLPERMIT) >= 3)
+ getexp 360000, 0;
// Actual value has changed, you'll be refunded in EXP
if (getskilllv(TMW2_SKILLPERMIT) >= 1)
#ADD_LVL+=80000;