summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-03-02 11:57:44 -0300
committerJesusaves <cpntb1@ymail.com>2021-03-02 11:57:44 -0300
commit8d58860ba7d0930a5cd9ea7132b7aa6831177cf4 (patch)
tree5def436754cd6b68b6869c7692bc8b8595591a6e
parentd2fc0bb4bb8a085e69df4dbbcb51c3b0c2c10735 (diff)
downloadserverdata-8d58860ba7d0930a5cd9ea7132b7aa6831177cf4.tar.gz
serverdata-8d58860ba7d0930a5cd9ea7132b7aa6831177cf4.tar.bz2
serverdata-8d58860ba7d0930a5cd9ea7132b7aa6831177cf4.tar.xz
serverdata-8d58860ba7d0930a5cd9ea7132b7aa6831177cf4.zip
Add Brawling skills to server CI
-rw-r--r--db/re/skill_db.conf114
-rw-r--r--db/re/skill_tree.conf15
-rw-r--r--npc/functions/hub.txt5
3 files changed, 126 insertions, 8 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 3f1e4f615..fa491b4e8 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -39975,6 +39975,120 @@ skill_db: (
SPCost: 210
}
},
+{
+ Id: 20068
+ Name: "TMW2_BRAWLING"
+ Description: "Brawling"
+ MaxLevel: 10
+ Range: 1
+ SkillType: {
+ Enemy: true
+ }
+ SkillInfo: {
+ Quest: true
+ }
+ Hit: "BDT_SKILL"
+ AttackType: "Weapon"
+ Element: "Ele_Neutral"
+ DamageType: {
+ NoDamage: true
+ }
+ InterruptCast: true
+ CoolDown: {
+ Lv1: 5000
+ Lv2: 4500
+ Lv3: 4000
+ Lv4: 3500
+ Lv5: 3000
+ Lv6: 2500
+ Lv7: 2000
+ Lv8: 1500
+ Lv9: 1000
+ Lv10: 500
+ }
+ CastTime: 200
+ FixedCastTime: 100
+ AfterCastActDelay: 100
+ Requirements: {
+ SPCost: 70
+ }
+},
+{
+ Id: 20069
+ Name: "TMW2_BEARSTRIKE"
+ Description: "Bear Strike"
+ MaxLevel: 10
+ Range: 1
+ SkillType: {
+ Enemy: true
+ }
+ SkillInfo: {
+ Quest: true
+ }
+ Hit: "BDT_SKILL"
+ AttackType: "Weapon"
+ Element: "Ele_Neutral"
+ DamageType: {
+ NoDamage: true
+ }
+ InterruptCast: true
+ CoolDown: {
+ Lv1: 7000
+ Lv2: 6000
+ Lv3: 5000
+ Lv4: 4000
+ Lv5: 3000
+ Lv6: 2500
+ Lv7: 2000
+ Lv8: 1500
+ Lv9: 1000
+ Lv10: 500
+ }
+ CastTime: 200
+ FixedCastTime: 100
+ AfterCastActDelay: 100
+ Requirements: {
+ SPCost: 100
+ }
+},
+{
+ Id: 20070
+ Name: "TMW2_ALLINONE"
+ Description: "All In One"
+ MaxLevel: 10
+ Range: 1
+ SkillType: {
+ Enemy: true
+ }
+ SkillInfo: {
+ Quest: true
+ }
+ Hit: "BDT_SKILL"
+ AttackType: "Weapon"
+ Element: "Ele_Random"
+ DamageType: {
+ NoDamage: true
+ }
+ InterruptCast: true
+ CoolDown: {
+ Lv1: 10000
+ Lv2: 9000
+ Lv3: 8000
+ Lv4: 7000
+ Lv5: 6000
+ Lv6: 5000
+ Lv7: 4000
+ Lv8: 3000
+ Lv9: 2000
+ Lv10: 1000
+ }
+ CastTime: 300
+ FixedCastTime: 100
+ AfterCastActDelay: 100
+ Requirements: {
+ SPCost: 140
+ }
+},
// Additional Homunculus Skills
{
Id: 8044
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
index d183a5eba..247d85fe4 100644
--- a/db/re/skill_tree.conf
+++ b/db/re/skill_tree.conf
@@ -87,18 +87,14 @@ Human: {
TMW2_MAGNUSHEAL: 0
EVOL_AREA_PROVOKE: 0
- ///////////////// Magic v3 (Custom/Destructive)
- TMW2_JUDGMENT: 0
- TMW2_NILFHEIM: 0
-
- ///////////////// Magic v3 (Custom/Physical)
-
- ///////////////// Magic v3 (WIP/Work In Progress)
+ ///////////////// Magic v3 (Magic Skills)
TMW2_FROSTDIVER: 0
TMW2_FROSTNOVA: 0
+ TMW2_NILFHEIM: 0
TMW2_NAPALMBEAT: 0
TMW2_HOLYLIGHT: 0
TMW2_MAGICSTRIKE: 0
+ TMW2_JUDGMENT: 0
TMW2_LIGHTNINGBOLT: 0
TMW2_TEMPEST: 0
TMW2_METEORSTRIKE: 0
@@ -108,6 +104,11 @@ Human: {
TMW2_FIREBALL: 0
TMW2_ARMAGEDDON: 0
+ ///////////////// Brawler class
+ TMW2_BRAWLING: 0
+ TMW2_BEARSTRIKE: 0
+ TMW2_ALLINONE: 0
+
///////////////// Magic v3 (Builtin)
ASC_METEORASSAULT: 0
AC_SHOWER: 0
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index 3979fca82..f3bd41e39 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -650,6 +650,8 @@ function script HUB_SkillInvoke {
GetManaExp(@skillId, rand2(2,3));
break;
+ */
+ ////////////////////////////////
// XXX: Brawling Class
case TMW2_BRAWLING:
// 75x3 = 225
@@ -704,7 +706,8 @@ function script HUB_SkillInvoke {
// and also hits behind (and on your square)
rectharm(@skillTarget, 0, 1, AdjustAttackpower(.@PW/2), HARM_PHYS, Ele_Neutral);
break;
- */
+
+ ////////////////////////////////
// CLASS_OTHER
case TMW2_PARUM:
SK_parum();