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author | Jesusaves <cpntb1@ymail.com> | 2021-01-13 03:00:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-01-13 03:00:49 -0300 |
commit | 4d62c314f66cfcf4c93d22c6303d3dfcc85b606e (patch) | |
tree | 25f35de1f680f59c7f504e1330b869d9c9b88073 | |
parent | 0229505671e76d92481031e86cd7c85a4df37791 (diff) | |
download | serverdata-4d62c314f66cfcf4c93d22c6303d3dfcc85b606e.tar.gz serverdata-4d62c314f66cfcf4c93d22c6303d3dfcc85b606e.tar.bz2 serverdata-4d62c314f66cfcf4c93d22c6303d3dfcc85b606e.tar.xz serverdata-4d62c314f66cfcf4c93d22c6303d3dfcc85b606e.zip |
Change Homunculus Ressurection Time from 3000ms to a variable compound.
Lv.1 - 3450 ms ; Lv. 5 2850 ms
However, at lower levels (which use much more MP), the compoud is affected by
other stats like agility and dextry
-rw-r--r-- | db/re/skill_db.conf | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 9be9259d0..ef1ceee46 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -7392,8 +7392,23 @@ skill_db: ( } SplashRange: 1 NumberOfHits: 0 - CastTime: 2000 - FixedCastTime: 1000 + CastTime: { + Lv1: 2200 + Lv2: 2100 + Lv3: 2000 + Lv4: 1900 + Lv5: 1800 + Lv6: 1750 + } + FixedCastTime: { + Lv1: 1250 + Lv2: 1200 + Lv3: 1150 + Lv4: 1100 + Lv5: 1050 + Lv6: 1000 + } + Requirements: { SPCost: { Lv1: 200 |