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authorJesusaves <cpntb1@ymail.com>2019-08-17 00:15:09 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-17 00:15:09 -0300
commit45247642c4b530a5c4ba159d25b66471c8bf5265 (patch)
treefe5f754219c7bd484b6cc3882613af944b8e2afe
parente59b65422297432a34349e907d527002ff8cc03e (diff)
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Make Fire Walk action slower, and fix a bug at Enzo.
In future, leveling up Fire Walk should boost its effects duration. Maybe.
-rw-r--r--db/re/skill_db.conf8
-rw-r--r--npc/003-0/enzo.txt2
2 files changed, 6 insertions, 4 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index de38f0b3c..8dd019385 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -11063,9 +11063,9 @@ skill_db: (
}
Requirements: {
SPCost: {
- Lv1: 44
- Lv2: 58
- Lv3: 72
+ Lv1: 24
+ Lv2: 38
+ Lv3: 52
Lv4: 86
Lv5: 100
Lv6: 114
@@ -28139,7 +28139,7 @@ skill_db: (
}
Unit: {
Id: 0xdc
- Interval: 300
+ Interval: 500
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
diff --git a/npc/003-0/enzo.txt b/npc/003-0/enzo.txt
index a7dfe3173..6ebdefec6 100644
--- a/npc/003-0/enzo.txt
+++ b/npc/003-0/enzo.txt
@@ -32,6 +32,8 @@
rif(getskilllv(AL_HOLYLIGHT), l("Holy Light")), AL_HOLYLIGHT,
rif(getskilllv(MG_SOULSTRIKE), l("Magic Strike")), MG_SOULSTRIKE,
l("None at the moment!"), 0;
+ if (!@menuret)
+ close;
mes "";
mesc l("Skill @@ will be permanently lost!", @menuret), 1;
mesc l("Continue anyway?"), 1;