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author | Jesusaves <cpntb1@ymail.com> | 2018-06-08 20:11:53 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-08 20:11:53 -0300 |
commit | f0c1465f35fea650e1ac9af50de3fc663a096a19 (patch) | |
tree | c74efc138fde9e39fcedb51fa09708afc2ebee38 | |
parent | 2515af4bad801f6db1b44309c3a558607fe92b2d (diff) | |
download | serverdata-f0c1465f35fea650e1ac9af50de3fc663a096a19.tar.gz serverdata-f0c1465f35fea650e1ac9af50de3fc663a096a19.tar.bz2 serverdata-f0c1465f35fea650e1ac9af50de3fc663a096a19.tar.xz serverdata-f0c1465f35fea650e1ac9af50de3fc663a096a19.zip |
10 secs might be a tad too much. Only 5 seconds will work better at soren-2
-rw-r--r-- | npc/soren-2/main.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/soren-2/main.txt b/npc/soren-2/main.txt index adb3fd4e9..e5354bcd6 100644 --- a/npc/soren-2/main.txt +++ b/npc/soren-2/main.txt @@ -171,9 +171,9 @@ OnSanctum: // If you're past minimum, it'll be a little slower to don't affect other players too much. // These values are for single player. If there are more users, the timer will tick for longer. if (@sorensanctum < 5) - addtimer(rand(10000, 30000)+getusers(1)*10000, "#SorenSanctum::OnSanctum"); + addtimer(rand(15000, 35000)+getusers(1)*5000, "#SorenSanctum::OnSanctum"); else - addtimer(rand(20000, 30000)+getusers(1)*10000, "#SorenSanctum::OnSanctum"); + addtimer(rand(25000, 35000)+getusers(1)*5000, "#SorenSanctum::OnSanctum"); end; |