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author | Saulc <lucashelaine14@gmail.com> | 2018-07-14 14:14:29 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-07-14 14:14:29 +0000 |
commit | 6b2e2f47091aa71da3de309ffbcadf68fd431d22 (patch) | |
tree | cc3b7cfc082ff656dab5b101bea5fb19c0425be6 | |
parent | 36cf664c53e165788486f79d6644e6a4383db904 (diff) | |
download | serverdata-6b2e2f47091aa71da3de309ffbcadf68fd431d22.tar.gz serverdata-6b2e2f47091aa71da3de309ffbcadf68fd431d22.tar.bz2 serverdata-6b2e2f47091aa71da3de309ffbcadf68fd431d22.tar.xz serverdata-6b2e2f47091aa71da3de309ffbcadf68fd431d22.zip |
Update doug.txt @jesusalva put this npc redoable every 6 days plz
-rw-r--r-- | npc/017-3/doug.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/017-3/doug.txt b/npc/017-3/doug.txt index 5594f0723..a7d2643fc 100644 --- a/npc/017-3/doug.txt +++ b/npc/017-3/doug.txt @@ -1,7 +1,8 @@ // TMW2/LoF scripts. // Authors: -// TMW-LoF Team -// Jesusalva +// TMW-LoF Team +// Jesusalva +// Saulc // Description: // Permanently repeatable quest, without any special limit @@ -9,18 +10,18 @@ mesn; mesq l("This room is too dark. I want to brighten it up."); next; - .@price=(getiteminfo(CaveSnakeLamp, ITEMINFO_SELLPRICE)*11/10)*5; + .@price=(getiteminfo(CaveSnakeLamp, ITEMINFO_SELLPRICE)*3)*8; mesn; - mesq l("I am willing to pay @@ GP for each 5 @@ you bring me!", .@price, getitemlink(CaveSnakeLamp)); + mesq l("I am willing to pay @@ GP for 10 @@ you bring me!", .@price, getitemlink(CaveSnakeLamp)); next; select - rif(countitem(CaveSnakeLamp) >= 5, l("Here they are!")), + rif(countitem(CaveSnakeLamp) >= 10, l("Here they are!")), l("Not now..."); mes ""; if (@menu == 1) { - delitem CaveSnakeLamp, 5; - Zeny=Zeny+.@price; - getexp (.@price/rand(2,3)), 5; + delitem CaveSnakeLamp, 10; + Zeny=Zeny+.@price; //864 + getexp (.@price*rand(1,2)), 10; // 864 - 1728 mesn; mesq l("Many, many thanks!"); next; @@ -31,7 +32,6 @@ OnInit: .@npcId = getnpcid(0, .name$); - setunitdata(.@npcId, UDT_HEADTOP, FancyHat); setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShirt); setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes); setunitdata(.@npcId, UDT_WEAPON, JeansShorts); |