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author | Jesusaves <cpntb1@ymail.com> | 2019-05-24 23:54:33 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-24 23:54:33 -0300 |
commit | 0e815bf70a0ab74416b15c2384b935c1da0db271 (patch) | |
tree | 332b01dd4b0471fbeef48d5f9051819e91c8e67f | |
parent | 9c76064b28f0aecbdc4d9955225a5c40c55fa02b (diff) | |
download | serverdata-0e815bf70a0ab74416b15c2384b935c1da0db271.tar.gz serverdata-0e815bf70a0ab74416b15c2384b935c1da0db271.tar.bz2 serverdata-0e815bf70a0ab74416b15c2384b935c1da0db271.tar.xz serverdata-0e815bf70a0ab74416b15c2384b935c1da0db271.zip |
Alchemy Blueprints
-rw-r--r-- | db/constants.conf | 7 | ||||
-rw-r--r-- | db/re/item_db.conf | 105 | ||||
-rw-r--r-- | npc/craft/recipes.txt | 51 |
3 files changed, 163 insertions, 0 deletions
diff --git a/db/constants.conf b/db/constants.conf index c988fa40a..00bf0248d 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -4245,6 +4245,13 @@ constants_db: { CRAFT_PLAYER: 8 CRAFT_GUILD: 16 + comment__: "CRAFT Rarity enum" + CRAFT_BASIC: 1 + CRAFT_INTERMEDIARY: 2 + CRAFT_ADVANCED: 4 + CRAFT_EXPERT: 8 + CRAFT_MASTER: 16 + comment__: "Easter eggs enum" EE_NONE: 0 EE_SAXSO: 1 diff --git a/db/re/item_db.conf b/db/re/item_db.conf index deadde7c3..db6d53496 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -12228,6 +12228,111 @@ item_db: ( } "> }, +// Other Gacha +{ + Id: 7450 + AegisName: "AlchemyBlueprintA" + Name: "Alchemy Blueprint A" + Type: "IT_USABLE" + Buy: 0 + Sell: 0 + Weight: 40 + Script: <" + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); + + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC); + "> +}, +{ + Id: 7451 + AegisName: "AlchemyBlueprintB" + Name: "Alchemy Blueprint B" + Type: "IT_USABLE" + Buy: 0 + Sell: 0 + Weight: 40 + Script: <" + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); + + // 1% to above, 19% to above + current, 10% to below + current. + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); + else if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); + "> +}, +{ + Id: 7452 + AegisName: "AlchemyBlueprintC" + Name: "Alchemy Blueprint C" + Type: "IT_USABLE" + Buy: 0 + Sell: 0 + Weight: 40 + Script: <" + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); + + // 1% to above, 19% to above + current, 10% to below + current. + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); + else if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); + "> +}, +{ + Id: 7453 + AegisName: "AlchemyBlueprintD" + Name: "Alchemy Blueprint D" + Type: "IT_USABLE" + Buy: 0 + Sell: 0 + Weight: 40 + Script: <" + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); + + // 1% to above, 19% to above + current, 10% to below + current. + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER); + else if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); + "> +}, +{ + Id: 7454 + AegisName: "AlchemyBlueprintE" + Name: "Alchemy Blueprint E" + Type: "IT_USABLE" + Buy: 0 + Sell: 0 + Weight: 40 + Script: <" + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); + + // 30% to below + current. + if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); + "> +}, + // Mercenary boxsets and cards { diff --git a/npc/craft/recipes.txt b/npc/craft/recipes.txt index c3afa572d..e388c794f 100644 --- a/npc/craft/recipes.txt +++ b/npc/craft/recipes.txt @@ -167,3 +167,54 @@ OnInit: .sex = G_OTHER; .distance = 1; end; +} + +// Below this line are utils for Gacha. We use callfunc() on itemDB. +// Types: CRAFT_COOKING, CRAFT_ALCHEMY, CRAFT_EQUIPMENT +// Rarity: 1 - basic, 2 - intermediary, 4 - advanced, 8 - expert, 16 - master +// Level equivalents: 1: (1~20) 2: (21~44), 3: (45~75), 4: (76~99), 5: 100+ +function script MakeBlueprint { + .@type=getarg(0, -1); + .@rarity=getarg(1, 1); + + switch (.@type) { + case CRAFT_ALCHEMY: + if (.@rarity & CRAFT_BASIC) { + array_push(.@recipes, CraftPiberriesInfusion); + array_push(.@recipes, CraftHastePotion); + array_push(.@recipes, CraftStrengthPotion); + } + if (.@rarity & CRAFT_INTERMEDIARY) { + array_push(.@recipes, CraftLukPotionA); + array_push(.@recipes, CraftDexPotionA); + array_push(.@recipes, CraftIntPotionA); + array_push(.@recipes, CraftAgiPotionA); + array_push(.@recipes, CraftVitPotionA); + array_push(.@recipes, CraftSpeedPotion); + } + if (.@rarity & CRAFT_ADVANCED) { + array_push(.@recipes, CraftResetPotion); + array_push(.@recipes, CraftPrecisionPotion); + array_push(.@recipes, CraftDodgePotion); + } + if (.@rarity & CRAFT_EXPERT) { + array_push(.@recipes, CraftLukPotionB); + array_push(.@recipes, CraftDexPotionB); + array_push(.@recipes, CraftIntPotionB); + array_push(.@recipes, CraftAgiPotionB); + array_push(.@recipes, CraftVitPotionB); + } + if (.@rarity & CRAFT_MASTER) { + array_push(.@recipes, CraftLukPotionC); + array_push(.@recipes, CraftDexPotionC); + array_push(.@recipes, CraftIntPotionC); + array_push(.@recipes, CraftAgiPotionC); + array_push(.@recipes, CraftVitPotionC); + } + break; + default: + return Exception("Invalid blueprint type "+.@type+" - item was lost."); + } + return; +} + |