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authorJesusaves <cpntb1@ymail.com>2018-03-27 21:40:35 -0300
committerJesusaves <cpntb1@ymail.com>2018-03-27 21:40:35 -0300
commitd63c5e50daa0a3484eb36de90d6a411ba066e46a (patch)
treee8fc28e80333c1bd089ebc371aca664f397def25
parentca98ec723472f635d024b047cdcd204cd74eae17 (diff)
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It was a though job, but I decided the class masters hair colors
-rw-r--r--db/re/item_db.conf2
-rw-r--r--npc/003-0-1/colin.txt6
-rw-r--r--npc/003-0-1/luca.txt6
3 files changed, 7 insertions, 7 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 6d2a52458..a507f7dad 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -4837,7 +4837,7 @@ item_db: (
}
Sprite: 0
},
-// <!-- Necklaces -->
+// <!-- Necklaces -->
{
Id: 1000
AegisName: "BromenalFourLeafAmulet"
diff --git a/npc/003-0-1/colin.txt b/npc/003-0-1/colin.txt
index f06fd07da..143fb9c89 100644
--- a/npc/003-0-1/colin.txt
+++ b/npc/003-0-1/colin.txt
@@ -15,11 +15,11 @@
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
- setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, SorcererRobe);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
- setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
- setunitdata(.@npcId, UDT_HAIRCOLOR, 13);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 21);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 20);
.sex = G_MALE;
.distance = 5;
diff --git a/npc/003-0-1/luca.txt b/npc/003-0-1/luca.txt
index 24e12c8de..ebd57a6a2 100644
--- a/npc/003-0-1/luca.txt
+++ b/npc/003-0-1/luca.txt
@@ -25,11 +25,11 @@
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
- setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, BromenalChest);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
- setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
- setunitdata(.@npcId, UDT_HAIRCOLOR, 13);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 21);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 6);
.sex = G_MALE;
.distance = 5;