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authorJesusaves <cpntb1@ymail.com>2019-05-23 23:22:33 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-23 23:22:33 -0300
commit5f58082d9bd1beb5a1f9a4176a96b0b6ce42b9f0 (patch)
treece83f6ddb021991c7fa63f8d63a915ef0d13440c
parent4cd1e7713ed473b799e5adfb1b4f5c3a4f4c4463 (diff)
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Rewrite Halinarzo siege logic to new unified standard
-rw-r--r--npc/003-1/lieutenantdausen.txt2
-rw-r--r--npc/009-1/guards.txt152
2 files changed, 57 insertions, 97 deletions
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt
index d9fb2b20a..f4f6bfca9 100644
--- a/npc/003-1/lieutenantdausen.txt
+++ b/npc/003-1/lieutenantdausen.txt
@@ -144,7 +144,7 @@ OnStartSiege:
// Timers
OnTimer5000:
.siegetime+=5;
- do_siege("012-1", "014-3", "HURNS", TP_HURNS, .name$, .siegetime);
+ do_siege("003-1", "004-3", "TULIM", TP_TULIM, .name$, .siegetime);
switch (.siegetime) {
// Monster Army arrives in town
case 60:
diff --git a/npc/009-1/guards.txt b/npc/009-1/guards.txt
index f34e5f406..1e42f0f88 100644
--- a/npc/009-1/guards.txt
+++ b/npc/009-1/guards.txt
@@ -62,111 +62,71 @@ L_MKControl:
OnMKSiege:
$@SIEGE_HALIN=rand(1,10);
OnStartSiege:
- siege_setup("010-2");
kamibroadcast(col("WARNING! WARNING! Monster Army marching towards Halinarzo!!",1));
- siege_cast("010-2", .name$, 0, TP_TULIM);
- disablenpc "Sawis";
+ do_siege("009-1", "010-2", "HALIN", TP_TULIM, .name$, .siegetime);
initnpctimer;
end;
-
// Timers
-OnTimer35000:
- siege_setup("009-1");
- siege_cast("010-2", .name$, $@SIEGE_HALIN, TP_TULIM);
- mapannounce("009-1", "##2Message to all Halinarzo NPCs: Take shelter!", bc_map);
- disablenpc "Fisherman";
- disablenpc "Charles, Trader King";
- disablenpc "Lynn The Traveler";
- disablenpc "Enliven Reva Foxhound";
- disablenpc "Ryan";
- disablenpc "Bella, the Scholar";
- disablenpc "Book Keeper";
- disablenpc "Yumi";
- disablenpc "Halinarzo's Nurse";
- disablenpc "Joaquim";
- disablenpc "Alvasus";
- disablenpc "Luanna";
- end;
-
-OnTimer65000:
- siege_cast("009-1", .name$, 0, TP_TULIM);
- siege_cast("010-2", .name$, $@SIEGE_HALIN, TP_TULIM);
- disablenpc "Dang Rostra";
- disablenpc "Kevin";
- disablenpc "Barzil";
- end;
-
-OnTimer96000:
- siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM);
- end;
-
-OnTimer180000:
- siege_boss("009-1", $@SIEGE_HALIN);
- siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM);
- end;
-
-// At certain moments, the difficulty rises
-OnTimer210000:
-OnTimer420000:
-OnTimer540000:
- $@SIEGE_HALIN+=1;
-// Spawn each 45s after timer 120, difficulty raisers exempt (same for boss)
-OnTimer120000:
-OnTimer165000:
-//Timer 180000: BOSS WAVE
-//OnTimer210000: difficulty raiser
-OnTimer255000:
-OnTimer300000:
-OnTimer345000:
-OnTimer390000:
-//Timer 420000: difficulty raiser
-OnTimer435000:
-OnTimer480000:
-OnTimer525000:
-//OnTimer540000: difficulty raiser
-OnTimer570000:
- siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM);
- end;
-
-OnTimer600000:
- mapannounce("009-1", "##1The Monster Army is getting tired of resistance!", bc_map);
- siege_cast("009-1", .name$, $@SIEGE_HALIN, TP_TULIM);
- end;
-
-OnTimer660000:
- $@MK_SCENE=MK_NONE;
- $@MK_AGGRO=$@MK_AGGRO/20;
- mapannounce("009-1", "##1The Monster King army is preparing to withdraw!", bc_map);
- end;
+OnTimer5000:
+ .siegetime+=5;
+ do_siege("009-1", "010-2", "HALIN", TP_TULIM, .name$, .siegetime);
+ switch (.siegetime) {
+ case 0:
+ disablenpc "Sawis";
+ break;
+ // Monster Army arrives in town
+ case 60:
+ disablenpc "Fisherman";
+ disablenpc "Charles, Trader King";
+ disablenpc "Lynn The Traveler";
+ disablenpc "Enliven Reva Foxhound";
+ disablenpc "Ryan";
+ disablenpc "Bella, the Scholar";
+ disablenpc "Book Keeper";
+ disablenpc "Yumi";
+ disablenpc "Halinarzo's Nurse";
+ disablenpc "Joaquim";
+ disablenpc "Alvasus";
+ disablenpc "Luanna";
+ break;
+ // Monster Army deployed in town
+ case 90:
+ disablenpc "Dang Rostra";
+ disablenpc "Kevin";
+ disablenpc "Barzil";
+ break;
+ // Monster army have withdrawn completly
+ case MK_SIEGE_DURATION:
+ .siegetime=0;
+ announce(("Halinarzo siege is over!"), bc_all);
+ enablenpc "Sawis";
+ enablenpc "Fisherman";
+ enablenpc "Charles, Trader King";
+ enablenpc "Lynn The Traveler";
+ enablenpc "Enliven Reva Foxhound";
+ enablenpc "Ryan";
+ enablenpc "Bella, the Scholar";
+ enablenpc "Book Keeper";
+ enablenpc "Yumi";
+ enablenpc "Halinarzo's Nurse";
+ enablenpc "Joaquim";
+ enablenpc "Alvasus";
+ enablenpc "Luanna";
+ enablenpc "Dang Rostra";
+ enablenpc "Kevin";
+ enablenpc "Barzil";
+ stopnpctimer;
+ end;
+ break;
+ }
-OnTimer690000:
- siege_revert("009-1");
- siege_revert("010-2");
- enablenpc("Mana Stone");
- $@SIEGE_HALIN=0;
- announce(("Halinarzo siege is over!"), bc_all);
- enablenpc "Sawis";
- enablenpc "Fisherman";
- enablenpc "Charles, Trader King";
- enablenpc "Lynn The Traveler";
- enablenpc "Enliven Reva Foxhound";
- enablenpc "Ryan";
- enablenpc "Bella, the Scholar";
- enablenpc "Book Keeper";
- enablenpc "Yumi";
- enablenpc "Halinarzo's Nurse";
- enablenpc "Joaquim";
- enablenpc "Alvasus";
- enablenpc "Luanna";
- enablenpc "Dang Rostra";
- enablenpc "Kevin";
- enablenpc "Barzil";
- stopnpctimer;
+ // Loop again
+ initnpctimer;
end;
-
OnInit:
+ .siegetime=0;
.sex = G_MALE;
.distance = 4;