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author | Jesusaves <cpntb1@ymail.com> | 2018-06-21 12:32:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-21 12:32:22 -0300 |
commit | bf6ddd274a45b5fc5ae4074cb9fba16c6cef85fd (patch) | |
tree | f5f32223806bcdde6efda6210246adefc8443a52 | |
parent | 907bfcb8d4fe1ebba10f74cefa7d1541ab342a5a (diff) | |
download | serverdata-bf6ddd274a45b5fc5ae4074cb9fba16c6cef85fd.tar.gz serverdata-bf6ddd274a45b5fc5ae4074cb9fba16c6cef85fd.tar.bz2 serverdata-bf6ddd274a45b5fc5ae4074cb9fba16c6cef85fd.tar.xz serverdata-bf6ddd274a45b5fc5ae4074cb9fba16c6cef85fd.zip |
Simplify intro scenes
-rw-r--r-- | npc/000-0-0/sailors.txt | 12 | ||||
-rw-r--r-- | npc/000-0/sailors.txt | 7 |
2 files changed, 3 insertions, 16 deletions
diff --git a/npc/000-0-0/sailors.txt b/npc/000-0-0/sailors.txt index 9a3fc0e19..263f9a1d7 100644 --- a/npc/000-0-0/sailors.txt +++ b/npc/000-0-0/sailors.txt @@ -18,17 +18,7 @@ OnTalk: showavatar NPC_MAGIC_ARPAN; mesn "Magic Arpan"; - mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either."); - next; - - showavatar NPC_ELMO; - mesn "Elmo"; - mesq l("It could be from a warship to a random civilian vessel. Well, this is not important now."); - next; - - showavatar NPC_MAGIC_ARPAN; - mesn "Magic Arpan"; - mesq l("Yeye."); + mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either. Well, that's not important now."); next; showavatar NPC_ELMO; diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt index c537ed128..a48d167b6 100644 --- a/npc/000-0/sailors.txt +++ b/npc/000-0/sailors.txt @@ -24,9 +24,7 @@ OnTouch: next; mes col(l("Wait. A ship? Where are you, after all?"), 9); next; - mes col(l("Your body aches. You can't remember what happened."), 9); - next; - mes col(l("But this is not important now. The ships sailors are shouting at you!"), 9); + mes col(l("Your body aches. You can't remember what happened. But this is not important now. The ships sailors are shouting at you!"), 9); next; showavatar NPC_ORC_MAN; @@ -71,8 +69,7 @@ OnTouch: showavatar; mesn "Narrator"; mes col(l("The sailors take you aboard their ship."), 9); - next; - mes col(l("You faint from the pain. At least now, you are in good hands."), 9); + mes col(l("You faint from the pain, but at least now, you are in good hands."), 9); next; mes col(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9); next; |