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author | Jesusaves <cpntb1@ymail.com> | 2018-07-02 02:19:00 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-02 02:19:00 -0300 |
commit | 8b88a3c2505c8ded1350ce603357424a8158a4a2 (patch) | |
tree | 11f78e0922d0452c83a428d6c4df7e30fa9ac777 | |
parent | 71f02a26a555a561f333ea5aa49c40737a1d7d18 (diff) | |
download | serverdata-8b88a3c2505c8ded1350ce603357424a8158a4a2.tar.gz serverdata-8b88a3c2505c8ded1350ce603357424a8158a4a2.tar.bz2 serverdata-8b88a3c2505c8ded1350ce603357424a8158a4a2.tar.xz serverdata-8b88a3c2505c8ded1350ce603357424a8158a4a2.zip |
Frostia Guard is too strong for Tulimshar.
-rw-r--r-- | db/re/mob_db.conf | 45 | ||||
-rw-r--r-- | npc/003-1/lieutenantdausen.txt | 32 |
2 files changed, 61 insertions, 16 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index eb35d8a86..69cb2972d 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -6051,4 +6051,49 @@ mob_db: ( Sapphire: 15 } }, +{ + Id: 1168 + SpriteName: "FallenGuard3" + Name: "Tulimshar Guard" + Lv: 41 + Hp: 3500 + Sp: 0 + Exp: 40 + JExp: 6 + AttackRange: 1 + Attack: [250, 300] + Def: 35 + Mdef: 20 + Stats: { + Str: 16 + Agi: 10 + Vit: 10 + Int: 10 + Dex: 10 + Luk: 15 + } + ViewRange: 10 + ChaseRange: 12 + Size: 0 + Race: 2 + Element: (1, 1) + Mode: { + CanMove: true + CanAttack: true + Aggressive: true + ChangeTargetMelee: true + ChangeChase: true + CastSensorChase: true + } + MoveSpeed: 650 + AttackDelay: 872 + AttackMotion: 672 + DamageMotion: 480 + Drops: { + Beer: 200 + BottleOfTonoriWater: 150 + CottonCloth: 100 + CasinoCoins: 50 + } +}, ) diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt index 3de5c2d63..4f4e790db 100644 --- a/npc/003-1/lieutenantdausen.txt +++ b/npc/003-1/lieutenantdausen.txt @@ -233,22 +233,22 @@ OnTimer5000: disablenpc "Sailors#003-1"; // Create guards - monster("003-1", 98, 100, ("Guard Philip"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 98, 121, ("Guard Defou"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1",102, 121, ("Guard Avou"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 58, 158, ("Guard Benji"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 62, 158, ("Guard Valou"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 71, 138, ("Guard Nutelo"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 58, 128, ("Guard Moustacha"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 58, 100, ("Guard Popaul"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 51, 73, ("Guard Yen"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 54, 52, ("Guard Maxim"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 50, 36, ("Guard Totor"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 53, 36, ("Guard Roukin"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1", 35, 34, ("Guard Falko"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1",111, 101, ("Guard Froma"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1",102, 80, ("Guard Tetric"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); - monster("003-1",107, 80, ("Guard Biscop"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 98, 100, ("Guard Philip"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 98, 121, ("Guard Defou"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1",102, 121, ("Guard Avou"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 58, 158, ("Guard Benji"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 62, 158, ("Guard Valou"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 71, 138, ("Guard Nutelo"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 58, 128, ("Guard Moustacha"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 58, 100, ("Guard Popaul"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 51, 73, ("Guard Yen"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 54, 52, ("Guard Maxim"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 50, 36, ("Guard Totor"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 53, 36, ("Guard Roukin"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1", 35, 34, ("Guard Falko"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1",111, 101, ("Guard Froma"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1",102, 80, ("Guard Tetric"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); + monster("003-1",107, 80, ("Guard Biscop"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); end; OnTimer15000: |