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authorJesusaves <cpntb1@ymail.com>2018-07-02 02:19:00 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-02 02:19:00 -0300
commit8b88a3c2505c8ded1350ce603357424a8158a4a2 (patch)
tree11f78e0922d0452c83a428d6c4df7e30fa9ac777
parent71f02a26a555a561f333ea5aa49c40737a1d7d18 (diff)
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Frostia Guard is too strong for Tulimshar.
-rw-r--r--db/re/mob_db.conf45
-rw-r--r--npc/003-1/lieutenantdausen.txt32
2 files changed, 61 insertions, 16 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index eb35d8a86..69cb2972d 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -6051,4 +6051,49 @@ mob_db: (
Sapphire: 15
}
},
+{
+ Id: 1168
+ SpriteName: "FallenGuard3"
+ Name: "Tulimshar Guard"
+ Lv: 41
+ Hp: 3500
+ Sp: 0
+ Exp: 40
+ JExp: 6
+ AttackRange: 1
+ Attack: [250, 300]
+ Def: 35
+ Mdef: 20
+ Stats: {
+ Str: 16
+ Agi: 10
+ Vit: 10
+ Int: 10
+ Dex: 10
+ Luk: 15
+ }
+ ViewRange: 10
+ ChaseRange: 12
+ Size: 0
+ Race: 2
+ Element: (1, 1)
+ Mode: {
+ CanMove: true
+ CanAttack: true
+ Aggressive: true
+ ChangeTargetMelee: true
+ ChangeChase: true
+ CastSensorChase: true
+ }
+ MoveSpeed: 650
+ AttackDelay: 872
+ AttackMotion: 672
+ DamageMotion: 480
+ Drops: {
+ Beer: 200
+ BottleOfTonoriWater: 150
+ CottonCloth: 100
+ CasinoCoins: 50
+ }
+},
)
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt
index 3de5c2d63..4f4e790db 100644
--- a/npc/003-1/lieutenantdausen.txt
+++ b/npc/003-1/lieutenantdausen.txt
@@ -233,22 +233,22 @@ OnTimer5000:
disablenpc "Sailors#003-1";
// Create guards
- monster("003-1", 98, 100, ("Guard Philip"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 98, 121, ("Guard Defou"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1",102, 121, ("Guard Avou"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 58, 158, ("Guard Benji"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 62, 158, ("Guard Valou"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 71, 138, ("Guard Nutelo"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 58, 128, ("Guard Moustacha"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 58, 100, ("Guard Popaul"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 51, 73, ("Guard Yen"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 54, 52, ("Guard Maxim"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 50, 36, ("Guard Totor"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 53, 36, ("Guard Roukin"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1", 35, 34, ("Guard Falko"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1",111, 101, ("Guard Froma"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1",102, 80, ("Guard Tetric"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
- monster("003-1",107, 80, ("Guard Biscop"), FallenGuard1, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 98, 100, ("Guard Philip"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 98, 121, ("Guard Defou"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1",102, 121, ("Guard Avou"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 58, 158, ("Guard Benji"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 62, 158, ("Guard Valou"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 71, 138, ("Guard Nutelo"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 58, 128, ("Guard Moustacha"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 58, 100, ("Guard Popaul"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 51, 73, ("Guard Yen"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 54, 52, ("Guard Maxim"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 50, 36, ("Guard Totor"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 53, 36, ("Guard Roukin"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1", 35, 34, ("Guard Falko"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1",111, 101, ("Guard Froma"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1",102, 80, ("Guard Tetric"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
+ monster("003-1",107, 80, ("Guard Biscop"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
end;
OnTimer15000: