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authorJesusaves <cpntb1@ymail.com>2018-10-29 11:29:43 -0300
committerJesusaves <cpntb1@ymail.com>2018-10-29 11:29:43 -0300
commit592fae2cce56e04efe2df43a7e7ea8a881913b05 (patch)
tree769efc66fa120e9c41ca6770f2e69ee113d09cbe
parentd74b4496fa3ed93ad27af6b9a178ae29f96c012a (diff)
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Update warps. 024-1 Frostia Guard.
-rw-r--r--npc/022-1/_warps.txt5
-rw-r--r--npc/023-1/_warps.txt5
-rw-r--r--npc/024-1/_import.txt1
-rw-r--r--npc/024-1/guard.txt22
4 files changed, 33 insertions, 0 deletions
diff --git a/npc/022-1/_warps.txt b/npc/022-1/_warps.txt
index 87403b8fc..fb1ac2eea 100644
--- a/npc/022-1/_warps.txt
+++ b/npc/022-1/_warps.txt
@@ -1,4 +1,9 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 022-1: North Icelands warps
+022-1,80,65,0 warp #022-1_80_65 0,0,023-1,57,42
+022-1,73,62,0 warp #022-1_73_62 0,0,023-1,47,58
+022-1,58,52,0 warp #022-1_58_52 0,0,023-1,37,27
+022-1,70,81,0 warp #022-1_70_81 0,0,023-1,52,61
022-1,68,90,0 warp #022-1_68_90 0,0,023-1,45,69
+022-1,49,55,0 warp #022-1_49_55 0,0,023-1,26,35
022-1,70,112,0 warp #022-1_70_112 1,0,021-1,136,30
diff --git a/npc/023-1/_warps.txt b/npc/023-1/_warps.txt
index fa37e4920..14f6c1012 100644
--- a/npc/023-1/_warps.txt
+++ b/npc/023-1/_warps.txt
@@ -10,16 +10,19 @@ OnTouch:
OnTouch:
slide 50,56; end;
}
+023-1,37,28,0 warp #023-1_37_28 0,0,022-1,58,53
023-1,35,33,0 script #023-1_35_33 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 31,61; end;
}
+023-1,57,43,0 warp #023-1_57_43 0,0,022-1,80,66
023-1,50,43,0 script #023-1_50_43 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 50,49; end;
}
+023-1,26,36,0 warp #023-1_26_36 0,0,022-1,49,56
023-1,36,47,0 script #023-1_36_47 NPC_HIDDEN,0,0,{
end;
OnTouch:
@@ -35,6 +38,8 @@ OnTouch:
OnTouch:
slide 62,31; end;
}
+023-1,47,59,0 warp #023-1_47_59 0,0,022-1,73,63
+023-1,52,62,0 warp #023-1_52_62 0,0,022-1,70,82
023-1,31,62,0 script #023-1_31_62 NPC_HIDDEN,0,0,{
end;
OnTouch:
diff --git a/npc/024-1/_import.txt b/npc/024-1/_import.txt
index 3221209aa..1434d7261 100644
--- a/npc/024-1/_import.txt
+++ b/npc/024-1/_import.txt
@@ -1,4 +1,5 @@
// Map 024-1: Frostia
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/024-1/_warps.txt",
+"npc/024-1/guard.txt",
"npc/024-1/mapflags.txt",
diff --git a/npc/024-1/guard.txt b/npc/024-1/guard.txt
new file mode 100644
index 000000000..b32f51185
--- /dev/null
+++ b/npc/024-1/guard.txt
@@ -0,0 +1,22 @@
+// TMW2 Script
+
+024-1,93,73,0 script Frostia Guard NPC_ELF,{
+ mesn;
+ mesq l("You're not welcome here. Get moving.");
+ end;
+
+
+OnInit:
+ .@npcId = getnpcid(0, .name$);
+ setunitdata(.@npcId, UDT_HEADTOP, WarlordHelmet);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, WarlordPlate);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
+ setunitdata(.@npcId, UDT_WEAPON, JeansChaps);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 2);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 4);
+
+ .sex = G_MALE;
+ .distance = 5;
+ end;
+}
+