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authorjesusalva <cpntb1@ymail.com>2018-03-02 20:42:21 -0300
committerjesusalva <cpntb1@ymail.com>2018-03-02 20:42:21 -0300
commit2dc0529e6464dcba7f82ec51f30d46d5cfaeef3d (patch)
tree96abf5b57ac0158e2febfa65aae7baf3245fa5cc
parentc4e8fb73d219d5c073291cff54d442433ab2b732 (diff)
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Change drop rate
-rw-r--r--conf/map/battle/drops.conf2
-rw-r--r--db/re/mob_db.conf2
2 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/drops.conf b/conf/map/battle/drops.conf
index 4dbbf8fd5..28de6176c 100644
--- a/conf/map/battle/drops.conf
+++ b/conf/map/battle/drops.conf
@@ -138,7 +138,7 @@ drops_by_luk: 0
// Makes your LUK value affect drop rates on a relative basis.
// Setting to 100 means each luk adds 1% chance to find items
// (So at 100 luk, everything will have double chance of dropping).
-drops_by_luk2: 0
+drops_by_luk2: 10
// Whether or not Marine Spheres and Floras summoned by Alchemist drop items?
// This setting has three available values:
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index 62eb979b1..14e9a081e 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -3293,7 +3293,7 @@ mob_db: (
Lv: 20
Hp: 5000
Sp: 0
- Exp: 400
+ Exp: 200
JExp: 35
AttackRange: 1
Attack: [200, 2000]