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authorJesusaves <cpntb1@ymail.com>2019-03-06 22:54:26 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-06 22:54:26 -0300
commitfb5b21006958e7ce0ad298b1c99043402e06de77 (patch)
treeec06db9ecf5ba7c25b5682cf6080192174768199
parent6e6d948945d37a555ca6beb89071e481605ca143 (diff)
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Reprice and fix bugs on Paxel, test required
-rw-r--r--npc/017-1/paxel.txt17
1 files changed, 9 insertions, 8 deletions
diff --git a/npc/017-1/paxel.txt b/npc/017-1/paxel.txt
index ca3603da3..cfa323b1a 100644
--- a/npc/017-1/paxel.txt
+++ b/npc/017-1/paxel.txt
@@ -14,7 +14,7 @@
if (season() != SEASON_SPRING && !$@GM_OVERRIDE) goto L_OutOfSeason;
if(.@q == 1) goto L_Ask2;
- if (BaseLevel >= 60) goto L_Ask1;
+ if (BaseLevel >= 55) goto L_Ask1;
L_OutOfSeason:
mesn;
@@ -34,7 +34,7 @@ L_Wind:
mesq l("I don't like them, I can't fly straight.");
next;
mesn;
- if (BaseLevel < 60)
+ if (BaseLevel < 55)
mesq l("Well, not like you could understand that with your level! %%a");
else
mesq l("This is why I love spring!");
@@ -77,10 +77,10 @@ L_Rude:
// Arc 1: Terranite Ores
// ----------------------------------------------------
L_Check1:
- if (countitem(TerraniteOre) < 12)
+ if (countitem(TerraniteOre) < 4)
goto L_More_Needed1;
- delitem TerraniteOre, 12;
+ delitem TerraniteOre, 4;
getexp 15000, 150;
setq SQuest_Paxel, 1;
mesn;
@@ -89,7 +89,7 @@ L_Check1:
L_Ask2:
mesn;
mesq l("I need a suitable base helmet, some herbs to use my magical dye, and gold:");
- mesc l("@@/1 @@", countitem(WarlordHelmet), getitemlink(WarlordHelmet));
+ mesc l("@@/1 @@", countitem(MinerHat), getitemlink(MinerHat));
mesc l("@@/100 @@", countitem(PinkAntenna), getitemlink(PinkAntenna));
mesc l("@@/?? @@", countitem(CobaltHerb), getitemlink(CobaltHerb));
mesc l("@@/@@ GP", format_number(Zeny), format_number(10000));
@@ -104,7 +104,7 @@ L_Ask2:
// Arc 2: Prsm Helmet
// ----------------------------------------------------
L_Check2:
- if (countitem(PinkAntenna) < 100 || countitem(WarlordHelmet) < 1 || countitem(CobaltHerb) < 60)
+ if (countitem(PinkAntenna) < 100 || countitem(MinerHat) < 1 || countitem(CobaltHerb) < 60)
goto L_More_Needed2;
if (Zeny < 10000) {
mesn;
@@ -114,8 +114,9 @@ L_Check2:
inventoryplace PrsmHelmet, 1;
delitem PinkAntenna, 100;
- delitem WarlordHelmet, 1;
- delitem TerraniteOre, 20;
+ delitem MinerHat, 1;
+ delitem CobaltHerb, 60;
+ //delitem TerraniteOre, 20;
getexp 60000, 0;
getitem PrsmHelmet, 1;
setq SQuest_Paxel, 2;