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authorJesusaves <cpntb1@ymail.com>2019-09-07 17:33:10 -0300
committerJesusaves <cpntb1@ymail.com>2019-09-07 17:33:10 -0300
commitca3e7e47718b06a869ddef6c3e94c1d3ce83423d (patch)
treec4e7e87a916c86cdf07074fa9519620ad3aababe
parent54c9708e65356187d1ef9e6ff016f2cd55e8e2bc (diff)
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018-6-1 Benjamin's Cutscene (with temporary display codes)
-rw-r--r--npc/018-6-1/main.txt14
1 files changed, 12 insertions, 2 deletions
diff --git a/npc/018-6-1/main.txt b/npc/018-6-1/main.txt
index c3fcfaecb..43ace5249 100644
--- a/npc/018-6-1/main.txt
+++ b/npc/018-6-1/main.txt
@@ -137,13 +137,23 @@ OnMain:
mesn l("Wounded Soldier");
mesq l("Hey, you! Are you here on Kenton's orders?!");
next;
+ setnpcdialogtitle l("Benjamin, Wounded Soldier");
mesn l("Benjamin, Wounded Soldier");
mesq l("My name is Benjamin, and I was in charge of an incursion here to capture Barbara.");
next;
mesn l("Benjamin, Wounded Soldier");
- mesq l("My unit, however, was attacked!");
+ mesq l("My unit, however, was attacked! An assassin snuck up on us!");
mesc l("You help Benjamin in getting up.");
- mesq l("I now entrust this quest in your hands!");
+ next;
+ mesn l("Benjamin, Wounded Soldier");
+ mesq l("I hope my men are safe, that was yesterday. I am barely alive.");
+ next;
+ mesn l("Benjamin, Wounded Soldier");
+ mesq l("I shall report to Kenton. I now entrust this quest in your hands!");
+ next;
+ mesn l("Benjamin, Wounded Soldier");
+ mesq l("And please, bring those criminals to justice! Barbara and the Assassin!");
+ next;
mesc l("With a wave, Benjamin returns to report Kenton about the outcome.");
setq3 LoFQuest_Barbara, 1;
disablenpc instance_npcname(.name$); // NPC will now go to rest