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authorSaulc <lucashelaine14@gmail.com>2019-09-30 09:26:20 +0000
committerSaulc <lucashelaine14@gmail.com>2019-09-30 09:26:20 +0000
commit92af531f0791799dd3a5d80c9dadb4bb06245877 (patch)
tree013c0837b3802cc0e7863d4f486e849a8f7ce105
parentfd63af026e7104a724e8f48eeb1d2c2f8756493f (diff)
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Update All shroom's Hat and adding the missing one
Main change: Forest shroom is now based for ranger Dex repalce STR, it feat better with forest armor.
-rw-r--r--db/re/item_db.conf44
1 files changed, 32 insertions, 12 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index fb7840492..de94d7b10 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -10310,16 +10310,16 @@ item_db: (
AegisName: "ShroomHat"
Name: "Shroom Hat"
Type: "IT_ARMOR"
- Buy: 26000
+ Buy: 21000
Sell: 10000
- Weight: 320
- Def: 25
+ Weight: 240
+ Def: 23
Loc: "EQP_HEAD_TOP"
- EquipLv: 40
+ EquipLv: 30
Refine: false
ViewSprite: 3002
Script: <"
- bonus bStr,1;
+ bonus bStr,2;
">
},
{
@@ -10327,16 +10327,17 @@ item_db: (
AegisName: "ForestShroomHat"
Name: "Forest Shroom Hat"
Type: "IT_ARMOR"
- Buy: 26000
+ Buy: 23000
Sell: 10000
Weight: 320
- Def: 29
+ Def: 33
Loc: "EQP_HEAD_TOP"
- EquipLv: 45
+ EquipLv: 50
Refine: false
ViewSprite: 3003
Script: <"
- bonus bStr,3;
+ bonus bDex,4;
+ bonus bInt,1;
">
},
{
@@ -10386,7 +10387,7 @@ item_db: (
AegisName: "WickedShroomHat"
Name: "Wicked Shroom Hat"
Type: "IT_ARMOR"
- Buy: 26000
+ Buy: 24000
Sell: 10000
Weight: 420
Def: 42
@@ -10396,6 +10397,7 @@ item_db: (
ViewSprite: 3007
Script: <"
bonus bStr,5;
+ bonus bDex,1;
">
},
{
@@ -10403,9 +10405,9 @@ item_db: (
AegisName: "MoonshroomHat"
Name: "Moonshroom Hat"
Type: "IT_ARMOR"
- Buy: 26000
+ Buy: 25000
Sell: 10000
- Weight: 50
+ Weight: 250
Def: 51
Loc: "EQP_HEAD_TOP"
EquipLv: 70
@@ -10595,6 +10597,24 @@ item_db: (
bonus bAspdRate,10;
">
},
+{
+ Id: 3019
+ AegisName: "MushHat"
+ Name: "Mush Hat"
+ Type: "IT_ARMOR"
+ Buy: 22000
+ Sell: 10000
+ Weight: 290
+ Def: 26
+ Loc: "EQP_HEAD_TOP"
+ EquipLv: 40
+ Refine: false
+ ViewSprite: 3002
+ Script: <"
+ bonus bStr,3;
+ bonus bInt,1;
+ ">
+},
// Neck Armor
{