summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2018-03-27 22:38:13 -0300
committerJesusaves <cpntb1@ymail.com>2018-03-27 22:38:13 -0300
commit86e817077e172b9d9983cab246f7193b46598c11 (patch)
tree1552a26030af23eb4d77857a2f1c8e6912f11141
parentddc6d628b3d0599a902386eb957950b3552ed383 (diff)
downloadserverdata-86e817077e172b9d9983cab246f7193b46598c11.tar.gz
serverdata-86e817077e172b9d9983cab246f7193b46598c11.tar.bz2
serverdata-86e817077e172b9d9983cab246f7193b46598c11.tar.xz
serverdata-86e817077e172b9d9983cab246f7193b46598c11.zip
Lots of changes without a real meaning (I think)
-rw-r--r--db/re/skill_db.conf2
-rw-r--r--db/re/skill_tree.conf1
-rw-r--r--npc/003-0-1/colin.txt1
-rw-r--r--npc/003-1/jakod.txt2
4 files changed, 5 insertions, 1 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 1f75172d7..9a9e8d1a6 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -859,7 +859,7 @@ skill_db: (
Lv10: 200
}
Requirements: {
- SPCost: 25
+ SPCost: 125
}
},
{
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
index 1c0b95d44..ed303fa95 100644
--- a/db/re/skill_tree.conf
+++ b/db/re/skill_tree.conf
@@ -79,6 +79,7 @@ Human: {
WE_MALE: 0
WE_FEMALE: 0
WE_CALLPARTNER: 0
+ MG_FIREBALL: 0
EVOL_MASS_PROVOKE: 0
EVOL_PHYSICAL_SHIELD: 0
MAGIC_WARRIOR: 0
diff --git a/npc/003-0-1/colin.txt b/npc/003-0-1/colin.txt
index 5918b360a..8bac9f960 100644
--- a/npc/003-0-1/colin.txt
+++ b/npc/003-0-1/colin.txt
@@ -12,6 +12,7 @@
mesq l("I am the Wizard Mages master.");
if (!MAGIC_LVL) goto L_NoMagic;
if (getskilllv(MAGIC_WARRIOR) && !is_admin()) close;
+ // will grant MG_FIREBALL probably, or MG_THUNDERSTORM, or we will figure something out.
close;
L_NoMagic:
diff --git a/npc/003-1/jakod.txt b/npc/003-1/jakod.txt
index 020234399..5b8c334ec 100644
--- a/npc/003-1/jakod.txt
+++ b/npc/003-1/jakod.txt
@@ -20,6 +20,8 @@
menu
rif(!MAGIC_LVL, l("How do I get magic?")), L_HowTo,
rif(MAGIC_LVL >= 1 && !getskilllv(EVOL_MASS_PROVOKE), l("Can you teach me a basic tier 1 magic skill?")), L_Provoke,
+ //rif(MAGIC_LVL >= 2 && !getskilllv(NV_FIRSTAID),
+ //rif(MAGIC_LVL >= 3 && !getskilllv(AL_TELEPORT),
l("Good bye."), -;
close;