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author | Jesusaves <cpntb1@ymail.com> | 2018-06-02 12:40:14 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-02 12:40:14 -0300 |
commit | 09ccec37e482764bbab298ab0248ed38eda088b7 (patch) | |
tree | 646fad9bb733d9a7d303ac33672c20e436ba225c | |
parent | 65bac138dcb0de4ffb73e8c0899b785e56284921 (diff) | |
download | serverdata-09ccec37e482764bbab298ab0248ed38eda088b7.tar.gz serverdata-09ccec37e482764bbab298ab0248ed38eda088b7.tar.bz2 serverdata-09ccec37e482764bbab298ab0248ed38eda088b7.tar.xz serverdata-09ccec37e482764bbab298ab0248ed38eda088b7.zip |
Nobody shall have perfect status resistance. ¬.¬
-rw-r--r-- | conf/map/battle/status.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/status.conf b/conf/map/battle/status.conf index 37b2e013d..f264fc2a7 100644 --- a/conf/map/battle/status.conf +++ b/conf/map/battle/status.conf @@ -43,5 +43,5 @@ mob_status_def_rate: 100 // Maximum resistance to status changes. (100 = 100%) // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist. -pc_max_status_def: 100 -mob_max_status_def: 100 +pc_max_status_def: 50 +mob_max_status_def: 50 |