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author | Jesusaves <cpntb1@ymail.com> | 2019-05-21 10:09:11 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-21 10:09:11 -0300 |
commit | 2a3bd9c49e4b3c89a1b1666fc6eee1dafb7231a9 (patch) | |
tree | 3fb1697a7a4a5a24746ca0a8bf6f0f0a5c512960 | |
parent | 02967a51aa1326845d47c2862ab371797760708a (diff) | |
download | serverdata-2a3bd9c49e4b3c89a1b1666fc6eee1dafb7231a9.tar.gz serverdata-2a3bd9c49e4b3c89a1b1666fc6eee1dafb7231a9.tar.bz2 serverdata-2a3bd9c49e4b3c89a1b1666fc6eee1dafb7231a9.tar.xz serverdata-2a3bd9c49e4b3c89a1b1666fc6eee1dafb7231a9.zip |
Extend tulimshar siege in 200s (ie. 3m20s)
-rw-r--r-- | npc/003-1/lieutenantdausen.txt | 60 |
1 files changed, 33 insertions, 27 deletions
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt index 420a04e16..2a29ccee1 100644 --- a/npc/003-1/lieutenantdausen.txt +++ b/npc/003-1/lieutenantdausen.txt @@ -142,8 +142,17 @@ OnStartSiege: OnGuardDeath: end; -// Timers +// Warmup +OnTimer70000: +OnTimer95000: +OnTimer140000: + siege_cast("003-1", .name$, $@SIEGE_HURNS, TP_HURNS); OnTimer35000: + siege_cast("004-1", .name$, $@SIEGE_HURNS, TP_HURNS); + end; + +// Timers +OnTimer60000: siege_setup("003-1"); siege_cast("004-1", .name$, 0, TP_TULIM); siege_cast("003-1", .name$, 0, TP_TULIM); @@ -207,7 +216,7 @@ OnTimer35000: monster("003-1",107, 80, ("Guard Biscop"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1); end; -OnTimer65000: +OnTimer90000: siege_cast("004-1", .name$, $@SIEGE_TULIM, TP_TULIM); siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM); disablenpc "Aidan"; @@ -221,51 +230,48 @@ OnTimer65000: disablenpc "Colin"; end; -OnTimer96000: - siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM); - end; - // The |BOSS| is here! -OnTimer180000: +OnTimer380000: siege_boss("003-1", $@SIEGE_TULIM); siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM); end; // At certain moments, the difficulty rises -OnTimer210000: -OnTimer420000: -OnTimer540000: +OnTimer410000: +OnTimer620000: +OnTimer740000: $@SIEGE_TULIM+=1; // Spawn each 45s after timer 120, difficulty raisers exempt (same for boss) -OnTimer120000: -OnTimer165000: -//Timer 180000: BOSS WAVE -//OnTimer210000: difficulty raiser -OnTimer255000: -OnTimer300000: -OnTimer345000: -OnTimer390000: -//Timer 420000: difficulty raiser -OnTimer435000: -OnTimer480000: -OnTimer525000: -//OnTimer540000: difficulty raiser -OnTimer570000: +OnTimer296000: +OnTimer320000: +OnTimer365000: +//Timer 380000: BOSS WAVE +//OnTimer410000: difficulty raiser +OnTimer455000: +OnTimer500000: +OnTimer545000: +OnTimer590000: +//Timer 620000: difficulty raiser +OnTimer635000: +OnTimer680000: +OnTimer725000: +//OnTimer740000: difficulty raiser +OnTimer770000: siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM); end; -OnTimer600000: +OnTimer800000: mapannounce("003-1", "##1The Monster Army is getting tired of resistance!", bc_map); siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM); end; -OnTimer660000: +OnTimer860000: $@MK_SCENE=MK_NONE; $@MK_AGGRO=$@MK_AGGRO/20; mapannounce("003-1", "##1The Monster King army is preparing to withdraw!", bc_map); end; -OnTimer690000: +OnTimer890000: siege_revert("003-1"); siege_revert("004-1"); enablenpc("Mana Stone"); |