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authorJesusaves <cpntb1@ymail.com>2020-05-02 06:07:50 -0300
committerJesusaves <cpntb1@ymail.com>2020-05-02 06:07:50 -0300
commit11e24e48f9e9016510c04c136c246fa939bb46b2 (patch)
treeae90c0764ae1fce3ab5b3960a8806c2be676d38f
parentc06fef53740752129f66b9a243503f79d31845ad (diff)
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Okay, this should fix the worse bugs
-rw-r--r--npc/014-4/kamelot.txt23
-rw-r--r--npc/042-2/boss.txt7
-rw-r--r--npc/042-3/jail.txt14
3 files changed, 39 insertions, 5 deletions
diff --git a/npc/014-4/kamelot.txt b/npc/014-4/kamelot.txt
index 254c83bb2..404df254a 100644
--- a/npc/014-4/kamelot.txt
+++ b/npc/014-4/kamelot.txt
@@ -97,7 +97,7 @@ OnTouch:
instance_attachmap("042-9", .@inst, .@g, "042-9@"+.@g);
instance_attachmap("042-10", .@inst, .@g, "042-10@"+.@g);
instance_attachmap("042-11", .@inst, .@g, "042-11@"+.@g);
- instance_set_timeout(0, 0, .@inst);
+ instance_set_timeout(0, 0, .@inst); // FIXME: Bad Idea?
instance_init(.@inst);
$@KAMELOT_ID[.@g] = .@inst;
}
@@ -138,7 +138,8 @@ OnDebug:
l("Warp - Jump to Basement"),
l("Warp - Jump to Jail"),
l("Warp - Jump to Sewer Entrance"),
- l("Warp - Jump to Cave Exit");
+ l("Warp - Jump to Cave Exit"),
+ l("Warp - Arrest me!");
mes "";
switch (@menu) {
case 2:
@@ -183,6 +184,24 @@ OnDebug:
warp "042-4@"+.@g, 60, 67; break;
case 15:
warp "042-10@"+.@g, 95, 52; break;
+ case 16:
+ .@t$="042-3@"+.@g;
+ .@n$=instance_npcname("#KSlimeSpawn", $KAMELOT_ID[.@g]);
+ setarray .@x, 33, 84, 41, 74, 36, 57, 79, 43, 24, 86, 59, 38;
+ setarray .@y, 135, 127, 119, 107, 96, 84, 63, 67, 67, 22, 49, 27;
+ specialeffect(FX_HIT, AREA, getcharid(3));
+ .@v = (rand2(12) % 12);
+ .@r=attachrid(getcharid(3));
+ if (.@r) {
+ warp .@t$, .@x[.@v], .@y[.@v];
+ if (!countitem(Lockpicks))
+ addtimer 700, .@n$+"::OnFirstSlime";
+ setpcblock(255, false);
+ } else {
+ unitwarp(getcharid(3), .@t$, .@x[.@v], .@y[.@v]); // And good luck D:
+ debugmes "FATAL: Could not attach: %d", getcharid(3);
+ }
+ break;
}
close;
diff --git a/npc/042-2/boss.txt b/npc/042-2/boss.txt
index 84fca264e..280cbefba 100644
--- a/npc/042-2/boss.txt
+++ b/npc/042-2/boss.txt
@@ -253,6 +253,11 @@ OnTimer1002000:
sc_start(SC_STUN, 15000, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, .@raz);
unittalk(.@raz, "What is happening here??");
mapannounce .@m$, "General Razha : ##1What's happening here??", 0;
+ sleep(100);
+ sc_end(SC_STUN, .@raz);
+ unitwalk(.@raz, 41, 24);
+ sleep(200);
+ sc_start(SC_STUN, 15000, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, .@raz);
end;
OnTimer1007000:
@@ -278,7 +283,7 @@ OnTimer1015000:
.@m$=instance_mapname("042-2");
.@t$=instance_mapname("042-3");
.@g=getd("$@GTEMP_"+.@m$);
- .@n$="#KSlimeSpawn"; //instance_npcname("#KSlimeSpawn", $KAMELOT_ID[.@g]);
+ .@n$=instance_npcname("#KSlimeSpawn", $KAMELOT_ID[.@g]);
setarray .@x, 33, 84, 41, 74, 36, 57, 79, 43, 24, 86, 59, 38;
setarray .@y, 135, 127, 119, 107, 96, 84, 63, 67, 67, 22, 49, 27;
.@c=getunits(BL_PC, .@unt, false, .@m$, 20, 24, 59, 59);
diff --git a/npc/042-3/jail.txt b/npc/042-3/jail.txt
index be54ef435..197c29ef1 100644
--- a/npc/042-3/jail.txt
+++ b/npc/042-3/jail.txt
@@ -11,7 +11,6 @@
OnKillSlime:
debugmes "Slime slain";
- .@label$=instance_npcname(.name$)+"::OnKillSlime";
if (!playerattached()) {
debugmes "[ERROR] Player not Attached on Slime Death D:";
debugmes "[ERROR] Cannot retrieve coordinates!!";
@@ -27,6 +26,17 @@ OnKillSlime:
end;
OnFirstSlime:
+ // Yes, we just hope it works out of box
+ explode(.@map$, .map$, "@");
+ .@g=atoi(.@map$[1]);
+ if (.@g < 1) {
+ debugmes "[ERROR] [KAMELOT] Unable to spawn for Kamelot %s", .map$;
+ debugmes "[ERROR] [KAMELOT] Using dummy data (returned: %d)", .@g;
+ .@g=0;
+ }
+
+ // let's not trust .name$
+ .@label$=instance_npcname("#KSlimeSpawn", $@KAMELOT_ID[.@g])+"::OnKillSlime";
if (!playerattached()) {
debugmes "[ERROR] Player not Attached on Slime Spawn D:";
debugmes "[ERROR] Cannot retrieve coordinates!!";
@@ -36,7 +46,7 @@ OnFirstSlime:
.@mob=monster(.@m$, .@x, .@y, strmobinfo(1, CopperSlime), CopperSlime, 1, .@label$);
// This should wipe the monster experience value
setunitdata(.@mob, UDT_LEVEL, 1);
- debugmes "Slime is back";
+ //if ($@GM_OVERRIDE) debugmes "Slime is back: %s [%d]", .@label$, .@mob;
end;