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author | jesusalva <cpntb1@ymail.com> | 2018-02-23 14:19:56 -0300 |
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committer | jesusalva <cpntb1@ymail.com> | 2018-02-23 14:19:56 -0300 |
commit | 6e497ff1289ff218f9c50e7d4e20aa37dbd2a713 (patch) | |
tree | f7de77c9b9e18700003004eaba5c7198f9b2c626 | |
parent | c9e22fc3b8e88c7aab107152b2e379b4a5018720 (diff) | |
download | serverdata-6e497ff1289ff218f9c50e7d4e20aa37dbd2a713.tar.gz serverdata-6e497ff1289ff218f9c50e7d4e20aa37dbd2a713.tar.bz2 serverdata-6e497ff1289ff218f9c50e7d4e20aa37dbd2a713.tar.xz serverdata-6e497ff1289ff218f9c50e7d4e20aa37dbd2a713.zip |
Every new attacker grants +35% extra exp, capped at 315% total extra exp.
-rw-r--r-- | conf/map/battle/exp.conf | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf index d1c296f92..01c9364d1 100644 --- a/conf/map/battle/exp.conf +++ b/conf/map/battle/exp.conf @@ -57,11 +57,12 @@ exp_calc_type: 0 // Experience increase per attacker. That is, every additional attacker to the // monster makes it give this much more experience // (eg: 5 people attack with 25 here, +(25*4)% -> +100% exp) -exp_bonus_attacker: 25 +exp_bonus_attacker: 35 // Max number of attackers at which exp bonus is capped // (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers) -exp_bonus_max_attacker: 12 +// It is set at 10, that is, maximum of 315% bonus EXP. +exp_bonus_max_attacker: 10 // MVP bonus exp rate. (Note 2) mvp_exp_rate: 100 |