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author | Jesusaves <cpntb1@ymail.com> | 2018-06-22 10:25:52 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-22 10:25:52 -0300 |
commit | 2e7bc397342ab1f8bca7ed7fae4186a6f1acb4c2 (patch) | |
tree | c81c1d00f62dbb3c9fbeaed8d6bf59012a9375f8 | |
parent | 3aab5310b4ee4a2176b763e1008c798e82f5bdfc (diff) | |
download | serverdata-2e7bc397342ab1f8bca7ed7fae4186a6f1acb4c2.tar.gz serverdata-2e7bc397342ab1f8bca7ed7fae4186a6f1acb4c2.tar.bz2 serverdata-2e7bc397342ab1f8bca7ed7fae4186a6f1acb4c2.tar.xz serverdata-2e7bc397342ab1f8bca7ed7fae4186a6f1acb4c2.zip |
If this doesn't works, it is the state
-rw-r--r-- | db/re/mob_skill_db.conf | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index 883e72f7f..a0d21966b 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -461,6 +461,81 @@ SKILL_COND2 = { SkillLevel: 25 Rate: 10000 SkillTarget: "MST_TARGET" + val0: 10000 + val1: 0 + val2: 10000 + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + val0: 10000 + val1: 0 + val2: 10000 + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + val0: 10000 + val1: 0 + val2: 10000 + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + val0: 10000 + val1: 0 + val2: 10000 + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + val0: 10000 + val1: 0 + val2: 10000 + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + val0: 10000 + val1: 0 + val2: 10000 + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + val0: 10000 + val1: 0 + val2: 10000 + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" + } + NPC_POISON: { + SkillState: "MSS_DEAD" + SkillLevel: 25 + Rate: 10000 + SkillTarget: "MST_TARGET" } } |