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authorJesusaves <cpntb1@ymail.com>2018-07-16 21:23:44 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-16 21:23:44 -0300
commit784bbb4ee8c190df9414ad076d9b93d1413295c9 (patch)
tree6675b3e2b76285cfd1c2c6613099704cbf67fa5f
parent481b0ddd3a7c73a8785047f312ecb58ca6dc0e78 (diff)
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Update for skills.xml
-rw-r--r--db/re/skill_db.conf4
-rw-r--r--db/re/skill_tree.conf32
-rw-r--r--npc/functions/clientversion.txt9
-rw-r--r--npc/functions/main.txt6
4 files changed, 32 insertions, 19 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index b31a2a975..4f93bee6a 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -38424,7 +38424,7 @@ skill_db: (
{
Id: 20031
Name: "TMW2_FAKESKILL"
- Description: "Fake Skil"
+ Description: "Fake Skill Resync"
MaxLevel: 1
SkillType: {
Self: true
@@ -38433,7 +38433,7 @@ skill_db: (
{
Id: 20032
Name: "TMW2_FAKESKILL2"
- Description: "Fake Skil 2"
+ Description: "Fake Skill Lang"
MaxLevel: 1
SkillType: {
Self: true
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
index 612e3aff1..9256ce9d3 100644
--- a/db/re/skill_tree.conf
+++ b/db/re/skill_tree.conf
@@ -1,12 +1,12 @@
//====================================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//=
-//= http://herc.ws/board/
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://herc.ws/board/
//================= More Information =================
// http://herc.ws/board/topic/1188-skill-tree-db-redesign/
//================ Structure Example =================
@@ -27,18 +27,20 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so
Human: {
skills: {
- // Basic
+ // Basic
NV_BASIC: 0
+ TMW2_FAKESKILL: 0
+ TMW2_FAKESKILL2: 0
WE_MALE: 0
WE_FEMALE: 0
SN_SHARPSHOOTING: 0
- // Magical
+ // Magical
AL_HEAL: 3
SM_PROVOKE: 5
EVOL_MASS_PROVOKE: 10
- // Mana Skills
+ // Mana Skills
TMW2_ZARKOR: 3
TMW2_PARUM: 0
TMW2_KALMURK: 4
@@ -47,18 +49,18 @@ Human: {
ALL_INCCARRY: 0
///////////////// Main class
- // Magic Warrior
+ // Magic Warrior
MAGIC_WARRIOR: 0
NV_TRICKDEAD: 0
SM_BASH: 0
- // Wizard Mage
+ // Wizard Mage
WIZARD_MAGE: 0
MG_FIREBALL: 0
AL_DP: 10
///////////////// Subclass
- // Paladin
+ // Paladin
CR_TRUST: 0
AL_ANGELUS: 0
PR_REDEMPTIO: 0
@@ -110,7 +112,7 @@ Human: {
PR_ASPERSIO: 0
TF_DETOXIFY: 0
- // Unused
+ // Unused
RG_GRAFFITI: 0
RG_CLEANER: 0
SC_INVISIBILITY: 0
diff --git a/npc/functions/clientversion.txt b/npc/functions/clientversion.txt
index 2821ad836..ab12d8e6b 100644
--- a/npc/functions/clientversion.txt
+++ b/npc/functions/clientversion.txt
@@ -16,7 +16,7 @@ function script checkclientversion {
// Update handler (use `date +%s` for this)
// Current UPDATE value: Qui Jun 7 08:10:55 -03 2018
if (Lang > 5 && UPDATE < 1528369855) {
- UPDATE=gettimetick(2);
+ UPDATE=1528369855;
Lang=0;
mesn "Jesus Saves";
mesc l("Oh, noes! Due lack of translators, some languages were removed from this project.");
@@ -52,9 +52,14 @@ function script checkclientversion {
next;
}
if (is_admin() && UPDATE < 1528369855) {
- UPDATE=gettimetick(2); // Perhaps we should use above number, and leave all UPDATE fields here?
+ UPDATE=1528369855;
dispbottom l("Client Version: @@", ClientVersion); // This is to debug UPDATE system.
}
+ if (is_admin() && UPDATE < 1531786864) {
+ UPDATE=1531786864;
+ skill TMW2_FAKESKILL, 1, 0;
+ skill TMW2_FAKESKILL2, 1, 0;
+ }
if (ClientVersion >= 24) return;
diff --git a/npc/functions/main.txt b/npc/functions/main.txt
index 365943742..cf882f3a0 100644
--- a/npc/functions/main.txt
+++ b/npc/functions/main.txt
@@ -72,6 +72,12 @@ function script adddefaultskills {
if (getskilllv(NV_BASIC) < 6) {
skill NV_BASIC, 6, 0;
}
+ if (getskilllv(TMW2_FAKESKILL) < 1) {
+ skill TMW2_FAKESKILL, 1, 0;
+ }
+ if (getskilllv(TMW2_FAKESKILL2) < 1) {
+ skill TMW2_FAKESKILL2, 1, 0;
+ }
return;
}