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authorJoseph Botosh <rumly111@gmail.com>2015-10-27 20:07:17 +0200
committerJoseph Botosh <rumly111@gmail.com>2015-10-27 20:07:17 +0200
commitd39d5b39ce4b01f86e03188133a1db29eded1b5c (patch)
tree43f3df4b031cd5ba8fe00e3a6e93c5a3dd784a25
parentae050cc20113375d2ced2acd8b4d64d78ad8a2f5 (diff)
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add NPC Alige on mini-artis, who gives Barrel as reward
-rw-r--r--npc/000-2-4/_mobs.txt2
-rw-r--r--npc/000-2-4/alige.txt1
-rw-r--r--npc/001-1/_import.txt1
-rw-r--r--npc/001-1/alige.txt55
4 files changed, 58 insertions, 1 deletions
diff --git a/npc/000-2-4/_mobs.txt b/npc/000-2-4/_mobs.txt
index 0efb6b577..fda8a3d58 100644
--- a/npc/000-2-4/_mobs.txt
+++ b/npc/000-2-4/_mobs.txt
@@ -1,3 +1,3 @@
// 000-2-4 mobs
-000-2-4,30,30,2,2 monster Cuco 1020,1,90000,80000
+000-2-4,30,30,2,2 monster Cuco 1020,1,90000,80000,"Alige#001-1::OnCucoKilled"
diff --git a/npc/000-2-4/alige.txt b/npc/000-2-4/alige.txt
index fbfb79eeb..934bc0725 100644
--- a/npc/000-2-4/alige.txt
+++ b/npc/000-2-4/alige.txt
@@ -4,6 +4,7 @@
// Travolta
000-2-4,38,22,0 script Alige#000-2-4 NPC_ALIGE_BARREL,2,2,{
+
npctalk3 l("Protect me, please...");
end;
diff --git a/npc/001-1/_import.txt b/npc/001-1/_import.txt
index d1aff45ab..6fcca6203 100644
--- a/npc/001-1/_import.txt
+++ b/npc/001-1/_import.txt
@@ -7,3 +7,4 @@ npc: npc/001-1/juscare.txt
npc: npc/001-1/pious.txt
npc: npc/001-1/wateranimation.txt
npc: npc/001-1/treasure.txt
+npc: npc/001-1/alige.txt
diff --git a/npc/001-1/alige.txt b/npc/001-1/alige.txt
new file mode 100644
index 000000000..21c63ccc9
--- /dev/null
+++ b/npc/001-1/alige.txt
@@ -0,0 +1,55 @@
+// Evol scripts.
+// Author:
+// Travolta
+// Description:
+// Alige, who somehow appeared in the player's dream.
+
+001-1,71,132,0 script Alige#001-1 NPC_ALIGE_OUTSIDE_BARREL,{
+ speech 2,
+ l("Hello!");
+ select
+ l("What are you doing here?");
+ speech 5,
+ l("I don't really know."),
+ l("This place looks unreal, maybe I'm dreaming?");
+ select
+ l("Yes, this is my dream.");
+
+ .@q = getq(Halloween_BarrelQuest);
+
+ switch (.@q)
+ {
+ case 0:
+ speech 1,
+ l("Then I hope I won't wake up soon. That monster scares me.");
+ break;
+
+ case 1:
+ speech 1,
+ l("Since you killed the monster on the ship, I feel obligated to give you something."),
+ l("Take this barrel. If you are scared of something, you can always hide in it.");
+
+ inventoryplace Barrel, 1;
+ setq Halloween_BarrelQuest, 2;
+ break;
+
+ case 2:
+ speech 1,
+ l("Thanks for killing that monster");
+ break;
+ }
+ close;
+
+OnCucoKilled:
+ if (playerattached())
+ {
+ .@q = getq(Halloween_BarrelQuest);
+ if (.@q < 2)
+ setq Halloween_BarrelQuest, 1;
+ }
+ end;
+
+OnInit:
+ .sex = G_MALE;
+ .distance = 3;
+}