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authorJesusaves <cpntb1@ymail.com>2019-10-21 14:53:25 -0300
committerJesusaves <cpntb1@ymail.com>2019-10-21 14:53:25 -0300
commit828faa16bd8707f0cf8438b7e78575ab399d4a5e (patch)
treee97eb22833431ec66660a038e68622b9f69a70a6
parent3dc0e0423bb17cd1a13830afc15e13521912d10c (diff)
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Fairy Kingdom now uses new magic system (but still can't summon Pixies)
-rw-r--r--db/re/skill_db.conf29
-rw-r--r--npc/functions/hub.txt4
-rw-r--r--npc/magic/fairykingdom.txt46
3 files changed, 36 insertions, 43 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index bbb07a4e5..c6f4cdc98 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -38905,6 +38905,35 @@ skill_db: (
SkillInfo: {
Quest: true
}
+ CoolDown: {
+ Lv1: 45000
+ Lv2: 44000
+ Lv3: 43000
+ Lv4: 42000
+ Lv5: 41000
+ Lv6: 40000
+ Lv7: 38000
+ Lv8: 37000
+ Lv9: 36000
+ Lv10: 35000
+ }
+ Requirements: {
+ SPCost: {
+ Lv1: 40
+ Lv2: 44
+ Lv3: 48
+ Lv4: 52
+ Lv5: 56
+ Lv6: 60
+ Lv7: 64
+ Lv8: 68
+ Lv9: 72
+ Lv10: 75
+ }
+ Items: {
+ FluoPowder: 1
+ }
+ }
},
{
Id: 20039
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index 027c04887..54a26ab7e 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -218,6 +218,10 @@ function script HUB_SkillInvoke {
case TMW2_KALWURF:
SK_summon(Wolvern, 4, any(3,4));
break;
+ case TMW2_FAIRYKINGDOM:
+ // TODO: Allow Pixie summoning
+ SK_summon(any(FireFairy, EarthFairy, WaterFairy, WindFairy, PoisonFairy), 4, any(3,4));
+ break;
}
// Debug
diff --git a/npc/magic/fairykingdom.txt b/npc/magic/fairykingdom.txt
index f8f177ccb..5181a5fcf 100644
--- a/npc/magic/fairykingdom.txt
+++ b/npc/magic/fairykingdom.txt
@@ -3,54 +3,14 @@
//
// Magic Script: TMW2_FAIRYKINGDOM
//
-// Summons snakes (mountain snakes if GHQ was completed and enough skill)
+// Summons fairies (or pixies TBA)
- script sk#fairykingdom 32767,{
end;
OnCall:
- // Other requeriments: 1x Fluo Powder
- if (countitem(FluoPowder) < 1) {
- dispbottom l("You need 1x @@ to cast this skill.", getitemlink(FluoPowder));
- end;
- }
-
- // Check cooldown
- if (@fairykingdom_at > gettimetick(2)) {
- dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@fairykingdom_at));
- end;
- }
-
- // Setup
- @sk=TMW2_FAIRYKINGDOM;
- @mp=40;
- @amp=4;
-
- // Check if you have mana to cast
- // MagicCheck(SkillID, Mana{, MP per level})
- if (!MagicCheck(@sk, @mp, @amp))
- end;
-
- // Destroy reagents
- delitem FluoPowder, 1;
-
- // set cooldown
- @fairykingdom_at=gettimetick(2);
- @fairykingdom_at=@fairykingdom_at+47-abizit();
-
- // As usual, magic profeciency affects success ratio
- if (rand(1,6) < abizit()+1) {
- .@mobId=any(FireFairy, EarthFairy, WaterFairy, WindFairy, PoisonFairy);
- // Summon Magic
- // SummonMagic(SkillID, MobID{, SkillLevelPerMob=2{, Level Override}})
- SummonMagic(@sk, .@mobId, 4, MAGIC_LVL+getskilllv(@sk)-1);
- } else {
- dispbottom l("The spell fails!");
- }
-
- // Get 3~4 mana experience point (this is NOT used by Mana Stone)
- GetManaExp(@sk, rand(3,4));
-
+ // Deprecated
+ dispbottom l("The usage of @sk-commands was deprecated");
end;
OnInit: