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author | Jesusaves <cpntb1@ymail.com> | 2018-06-07 23:56:13 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-07 23:56:13 -0300 |
commit | 3cc7e7222e6edcb49e28be0571abb41690b17689 (patch) | |
tree | b69d3e94df2796b0ba029e6a089ee68e4344739e | |
parent | 293be6e1a929e0d9447087160556b84b6b10ca2f (diff) | |
download | serverdata-3cc7e7222e6edcb49e28be0571abb41690b17689.tar.gz serverdata-3cc7e7222e6edcb49e28be0571abb41690b17689.tar.bz2 serverdata-3cc7e7222e6edcb49e28be0571abb41690b17689.tar.xz serverdata-3cc7e7222e6edcb49e28be0571abb41690b17689.zip |
Mass Provoke skill. Healing skill will also be charged from now on.
-rw-r--r-- | db/re/skill_db.conf | 3 | ||||
-rw-r--r-- | db/re/skill_tree.conf | 2 | ||||
-rw-r--r-- | npc/003-1/jakod.txt | 21 |
3 files changed, 22 insertions, 4 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index dd146db09..2a2b78db5 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -38256,7 +38256,6 @@ skill_db: ( Lv9: 3 Lv10: 4 } - InterruptCast: true CastTime: 10000 AfterCastActDelay: 100 @@ -38265,7 +38264,7 @@ skill_db: ( FixedCastTime: -1 TargetMiscEffect: "EFFECT_PROVOKE" Requirements: { - SPCost: 8 + SPCost: 14 } }, { diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index 0850efb83..ec76fb49f 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -80,7 +80,7 @@ Human: { WE_FEMALE: 0 WE_CALLPARTNER: 0 MG_FIREBALL: 0 - EVOL_MASS_PROVOKE: 0 + EVOL_MASS_PROVOKE: 10 EVOL_PHYSICAL_SHIELD: 0 MAGIC_WARRIOR: 0 WIZARD_MAGE: 0 diff --git a/npc/003-1/jakod.txt b/npc/003-1/jakod.txt index 2feec299a..bd6b9ed6b 100644 --- a/npc/003-1/jakod.txt +++ b/npc/003-1/jakod.txt @@ -20,7 +20,7 @@ menu rif(!MAGIC_LVL, l("How do I get magic?")), L_HowTo, rif(MAGIC_LVL >= 1 && !getskilllv(AL_HEAL), l("Can you teach me a basic tier 1 magic skill?")), L_Tier1, - //rif(MAGIC_LVL >= 2 && !getskilllv(EVOL_MASS_PROVOKE), + rif(MAGIC_LVL >= 2 && !getskilllv(EVOL_MASS_PROVOKE), l("Can you teach me a basic tier 2 magic skill?")), L_Tier2, //rif(MAGIC_LVL >= 3 && !getskilllv(AL_TELEPORT), l("Good bye."), -; @@ -57,6 +57,25 @@ L_Tier1: mesq l("It takes a lot of mana, and is not very powerful, but it is a must have for everyone."); next; mesn; + mesq l("I'll charge you the irrelevant amount of 100 GP. Come on, it's a pinch!"); + select + rif(Zeny >= 100, l("Buy it")), + l("Don't buy it"); + if (@menu == 1) { + Zeny=Zeny-100; + skill(AL_HEAL,1,0); + } + close; + +L_Tier2: + mes ""; + mesn; + mesq l("Yeah, of course. This one is rather useless and difficult to use, though."); + next; + mesn; + mesq l("It's called Mass Provoke. You'll basically try to convince monsters to attack you."); + next; + mesn; mesq l("Ah... I am too lazy to ask for anything in exchange. Here. Take it. Free."); skill(AL_HEAL,1,0); close; |