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authorJesusaves <cpntb1@ymail.com>2018-07-03 12:32:41 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-03 12:32:41 -0300
commit5142e7ea77b43de41db8d3df66dc44b61f26038e (patch)
treec170c56e7f7d87a73b9c5fbc8602298f9a209e77
parent2380857159abdb802790360dc9b673e7504ae71b (diff)
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Error threading involving party leader, redo some logic
-rw-r--r--maps/re/008-1.mcachebin910 -> 913 bytes
-rw-r--r--npc/008-0/_import.txt1
-rw-r--r--npc/008-0/mapflags.txt2
-rw-r--r--npc/008-0/master.txt23
-rw-r--r--npc/008-1/master.txt50
5 files changed, 48 insertions, 28 deletions
diff --git a/maps/re/008-1.mcache b/maps/re/008-1.mcache
index 029af0c09..c3e87da6a 100644
--- a/maps/re/008-1.mcache
+++ b/maps/re/008-1.mcache
Binary files differ
diff --git a/npc/008-0/_import.txt b/npc/008-0/_import.txt
index b4c32c2d9..1ff3fcc44 100644
--- a/npc/008-0/_import.txt
+++ b/npc/008-0/_import.txt
@@ -2,4 +2,5 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/008-0/_mobs.txt",
"npc/008-0/_warps.txt",
+"npc/008-0/mapflags.txt",
"npc/008-0/master.txt",
diff --git a/npc/008-0/mapflags.txt b/npc/008-0/mapflags.txt
new file mode 100644
index 000000000..fb8f6a7b9
--- /dev/null
+++ b/npc/008-0/mapflags.txt
@@ -0,0 +1,2 @@
+008-0 mapflag zone MMO
+008-1 mapflag zone MMO
diff --git a/npc/008-0/master.txt b/npc/008-0/master.txt
index 2cf7129f7..7a7f3ed8c 100644
--- a/npc/008-0/master.txt
+++ b/npc/008-0/master.txt
@@ -24,7 +24,7 @@
mesn;
mesq l("You also can't stay there forever! You will have about 20 minutes to entirely clear it out and defeat the last boss.");
if (!party_expon(getcharid(1)))
- mesc l("Note: your party is not sharing experience, and will suffer a time penalty. Your time will be halved.");
+ mesc l("Note: Your party is currently not sharing experience, and will suffer a time penalty. Your time will be halved."), 6;
next;
// Get info about your party, and backup it
getpartymember(getcharid(1));
@@ -117,26 +117,35 @@ OnStart:
@pmloop=0;
OnLoop:
@pmloop+=1;
+ .@lost="";
// Anti-Crazyfefeâ„¢ Alpha System
if (getcharid(1) <= 0) {
// Left the party!
- @pmloop=0;
- warp "008-0", 47, 64;
- dispbottom l("You are not a member of a party anymore.");
+ .@lost=l("You are not a member of a party anymore.");
}
if (!party_expon(getcharid(1))) {
// Party exp sharing disabled means time penalty.
@pmloop+=1;
}
+ // Check if party master still alive and in caves.
+ if (getmapxy(.@m$, .@x, .@y, 0, getpartyleader(getcharid(1))) <= 0)
+ .@lost=l("Party leader is gone.");
+ else if (!(.@m$ ~= "008-*"))
+ .@lost=l("Party leader is not on dungeons.");
+
// Add new cycle or finish.
- if (@pmloop < 1200) {
+ if (@pmloop < 1200 && .@lost == "")
addtimer(1000, "Party Master::OnLoop");
- } else {
+ else
+ .@lost=l("You ran out of time...");
+
+ // See if it is time to finish
+ if (.@lost != "") {
@pmloop=0;
warp "008-0", 47, 64;
- dispbottom l("You ran out of time...");
+ dispbottom str(.@lost);
}
end;
diff --git a/npc/008-1/master.txt b/npc/008-1/master.txt
index 9d4e61efd..a3394581f 100644
--- a/npc/008-1/master.txt
+++ b/npc/008-1/master.txt
@@ -4,9 +4,33 @@
// Description:
// This NPC is a work on progress. It measures all players equal.
+008-1,48,117,0 script #FPDM1 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ // IMPORTANT: Prevent party master from returning here
+ getmapxy(.@m$, .@x, .@y, 0, getpartyleader(getcharid(1)));
+ if (.@m$ ~= "008-*" &&
+ .@m$ != "008-0" &&
+ .@m$ != "008-1" &&
+ BaseLevel > 20 &&
+ mobcount("008-1", "First Dungeon Master::OnBossDeath") == 0 &&
+ @pmloop) {
+ dispbottom l("Go and follow @@, your party leader!", getpartyleader(getcharid(1)));
+ warp "008-1", 176, 20; // 008-2
+ } else if (BaseLevel > 20) {
+ dispbottom l("If I bring @@, my party leader, and the boss is defeated, I can go you in.", getpartyleader(getcharid(1)));
+ } else {
+ mesc l("I cannot pass, because I am only level @@.", BaseLevel);
+ mesc l("Newbies can only get past their limits once, with their party leader level help! If they die, they can't rejoin!");
+ // I thought it would be better this way. There was at least three different ways to prevent that.
+ }
+ end;
+}
+
008-1,48,117,0 script First Dungeon Master NPC_BRGUARD_SWORD,{
- mesn;
+ // Double-check, you should have been flung out long ago.
if (getcharid(1) <= 0) {
+ mesn;
mesq l("Leaving your party? LAME.");
warp "SavePoint",0,0;
}
@@ -15,6 +39,7 @@
end;
}
+ mesn;
mesq l("Compliments reaching this far, @@ from the @@ party!", strcharinfo(0), getpartyname(getcharid(1)));
next;
@@ -69,27 +94,10 @@
-// Only the party leader can start this. But you can rejoin, as long map leader is on 008-2+
+// Only the party leader can start this.
L_NotYou:
- getmapxy(.@m$, .@x, .@y, 0, getpartyleader(getcharid(1)));
- if (.@m$ ~= "008-*" &&
- .@m$ != "008-0" &&
- .@m$ != "008-1" &&
- BaseLevel > 20 &&
- mobcount("008-1", "First Dungeon Master::OnBossDeath") == 0 &&
- @pmloop) {
- mesn;
- mesq l("Go and follow @@, your party leader!", getpartyleader(getcharid(1)));
- warp "008-1", 176, 20; // 008-2
- } else if (BaseLevel > 20) {
- mesn;
- mesq l("If you bring me @@, your party leader, and the boss is defeated, I can let you in.", getpartyleader(getcharid(1)));
- } else {
- mesn;
- mesq l("I cannot let you pass, because you are only level @@.", BaseLevel);
- mesc l("Newbies can only get past their limits once, with their party leader level help! If they die, they can't rejoin!");
- // I thought it would be better this way. There was at least three different ways to prevent that.
- }
+ mesn;
+ dispbottom l("Go and fetch @@, the party leader!", getpartyleader(getcharid(1)));
close;
// Minimum 3 players