// TMW2 script
// Author: Jesusalva <admin@tmw2.org>
//
// Magic Script: TMW2_TRANSMIGRATION
//
// Attempts to make stuff from other stuff
// This is actually referred as transmutation in human-readable forms, and
// transmigration in scripts.
- script sk#mkpot 32767,{
end;
OnCall:
// Other requeriments
if (countitem(Plushroom) < 10 || !countitem(Milk)) {
dispbottom l("You need @@ @@ and @@ to cast this skill.", 10, getitemlink(Plushroom), getitemlink(Milk));
end;
}
// Check cooldown
if (@mkpot_at > gettimetick(2)) {
dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@mkpot_at));
end;
}
// Check requisites
if (!MagicCheck(TMW2_TRANSMIGRATION, 185, -5))
end;
// Consume items
delitem Plushroom, 10;
delitem Milk, 1;
// Create the stuff based on MAGIC_EXP
// The closer to zero, best;
// Each 3 mexp reduces chance to get a fail
// Each skill level reduces chances to get a fail
.@r=rand(141,181)-(MAGIC_EXP/3)-getskilllv(TMW2_TRANSMIGRATION);
if (.@r < 21) {
// Get up to 6 Haste Potions depending on your skill.
getitem HastePotion, abizit()+1;
} else if (.@r < 82) {
getitem any(BottleOfTonoriWater, BottleOfWoodlandWater, BottleOfDivineWater, Milk, CelestiaTea, PileOfAsh), 1;
} else if (.@r < 122) {
getitem any(BottleOfSewerWater, Milk, CelestiaTea, PileOfAsh), 1;
} else if (.@r < 162) {
getitem any(BottleOfSewerWater, BottleOfSewerWater, PileOfAsh), 1;
} else {
dispbottom l("Your items vanishes into thin air. What?!");
}
// set cooldown
@mkpot_at=gettimetick(2);
@mkpot_at=@mkpot_at+6;
// Get a few mana experience points (this is NOT used by Mana Stone)
GetManaExp(TMW2_TRANSMIGRATION, rand2(4,11));
end;
OnInit:
bindatcmd "sk-trans", "sk#mkpot::OnCall", 0, 100, 0;
end;
}