// TMW2 Script
// Evol scripts.
// Author:
// Travolta
// Jesusalva
// Description:
// NPC to use shovel (dig, bury etc)
- script Shovel -1,{
function CheckDigLocation {
getmapxy(.@map$, .@x, .@y, 0);
for (.@i = 0; .@i < getarraysize(.WorldDigRect_Map$); .@i++)
{
if (!strcmp(.WorldDigRect_Map$[.@i], .@map$) &&
.WorldDigRect_x1[.@i] <= .@x &&
.WorldDigRect_x2[.@i] >= .@x &&
.WorldDigRect_y1[.@i] <= .@y &&
.WorldDigRect_y2[.@i] >= .@y)
{
return 1;
}
}
return 0;
}
function AddDigRect {
if (getargcount() < 5)
{
debugmes "usage: AddDigRect(map$,x1,y1,x2,y2)";
return 0;
}
.@map$ = str(getarg(0));
.@x1 = getarg(1);
.@y1 = getarg(2);
.@x2 = getarg(3);
.@y2 = getarg(4);
.@size = getarraysize(.WorldDigRect_Map$);
.WorldDigRect_Map$[.@size] = .@map$;
.WorldDigRect_x1[.@size] = .@x1;
.WorldDigRect_y1[.@size] = .@y1;
.WorldDigRect_x2[.@size] = .@x2;
.WorldDigRect_y2[.@size] = .@y2;
return 1;
}
function PlayerIsTired {
.@tick = gettimetick(1);
.@playertick = .PlayerTiredTime - (readparam(bStr)/5);
if (@ShovelLastUsed + max(5, .@playertick) > .@tick)
{
narrator S_FIRST_BLANK_LINE,
lg("You are exhausted, you should rest a bit.");
return 1;
}
@ShovelLastUsed = .@tick;
return 0;
}
function Dig {
getmapxy(.@map$, .@x, .@y, 0);
for (.@i = 0; .@i < getarraysize($WorldBuriedTreasures_id); .@i++)
{
if (!strcmp($WorldBuriedTreasures_map$[.@i], .@map$) &&
$WorldBuriedTreasures_x[.@i] == .@x &&
$WorldBuriedTreasures_y[.@i] == .@y)
{
.@id = $WorldBuriedTreasures_id[.@i];
.@amount = $WorldBuriedTreasures_amount[.@i];
deletearray $WorldBuriedTreasures_id[.@i], 1;
deletearray $WorldBuriedTreasures_amount[.@i], 1;
deletearray $WorldBuriedTreasures_map$[.@i], 1;
deletearray $WorldBuriedTreasures_x[.@i], 1;
deletearray $WorldBuriedTreasures_y[.@i], 1;
getitem .@id, .@amount;
narrator S_FIRST_BLANK_LINE,
l("You found something!"),
l("It's @@ @@.", .@amount, getitemname(.@id));
return 1;
}
}
narrator S_FIRST_BLANK_LINE, l("Sadly, you found nothing but dirt.");
return 0;
}
function Bury {
narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("What would you like to bury?");
.@items$ = "";
mes "##B" + l("Drag and drop an item from your inventory.") + "##b";
.@id = requestitem();
if (.@id < 1 || countitem(.@id) < 1 || .@id == IronShovel) {
@ShovelLastUsed = 0;
if (.@id == IronShovel)
mesc l("Uh... You can't bury your own shovel!");
else
mesc l("You give up.");
return;
}
.@amount = 1;
if (countitem(.@id) > 1) {
narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("Amount?");
input .@amount, 0, countitem(.@id);
}
if (.@amount == 0 || .@amount > countitem(.@id))
return;
getmapxy(.@map$, .@x, .@y, 0);
delitem .@id, .@amount;
.@wtc = getarraysize($WorldBuriedTreasures_id);
$WorldBuriedTreasures_id[.@wtc] = .@id;
$WorldBuriedTreasures_amount[.@wtc] = .@amount;
$WorldBuriedTreasures_map$[.@wtc] = .@map$;
$WorldBuriedTreasures_x[.@wtc] = .@x;
$WorldBuriedTreasures_y[.@wtc] = .@y;
narrator S_FIRST_BLANK_LINE, l("You buried @@ @@.", .@amount, getitemname(.@id));
return 0;
}
function ShovelQuests {
getmapxy(.@map$, .@x, .@y, 0);
for (.@i = 0; .@i < getarraysize(ShovelQuests_func$); .@i++)
{
if (!strcmp(ShovelQuests_map$[.@i], .@map$) &&
ShovelQuests_x[.@i] == .@x &&
ShovelQuests_y[.@i] == .@y)
{
.@func$ = ShovelQuests_func$[.@i];
deletearray ShovelQuests_func$[.@i], 1;
deletearray ShovelQuests_map$[.@i], 1;
deletearray ShovelQuests_x[.@i], 1;
deletearray ShovelQuests_y[.@i], 1;
callfunc(.@func$);
return 1;
}
}
return 0;
}
OnUse:
if (!CheckDigLocation()) {
message strcharinfo(0), l("I can't use the shovel here.");
close;
}
narrator S_LAST_BLANK_LINE,
l("You hold the shovel in your hands. What are you going to do?");
.@action = select(
l("Dig."),
l("Bury."),
l("Nothing."));
switch(.@action)
{
case 1:
if (PlayerIsTired())
close;
if (!ShovelQuests())
Dig();
break;
case 2:
if (PlayerIsTired())
close;
Bury();
break;
case 3:
narrator S_FIRST_BLANK_LINE, l("You hide your shovel.");
break;
}
close;
OnHour00:
if (playerattached())
@ShovelLastUsed = 0;
end;
OnInit:
.PlayerTiredTime = 25;
// You can bury & dig on all mines
AddDigRect("007-1", 20, 20, 180, 180);
AddDigRect("011-1", 20, 20, 180, 180);
AddDigRect("015-1", 20, 20, 180, 180);
end;
}
function script shovel_addquest {
if (getargcount() < 4)
{
debugmes "usage: shovel_addquest(map$,x,y,func$)";
return 0;
}
.@map$ = str(getarg(0));
.@x = getarg(1);
.@y = getarg(2);
.@func$ = str(getarg(3));
.@size = getarraysize(ShovelQuests_func$);
ShovelQuests_func$[.@size] = .@func$;
ShovelQuests_map$[.@size] = .@map$;
ShovelQuests_x[.@size] = .@x;
ShovelQuests_y[.@size] = .@y;
return 1;
}
function script shovel_adddigrect {
if (getargcount() < 5)
{
debugmes "usage: shovel_adddigrect(map$,x1,y1,x2,y2)";
return 0;
}
.@map$ = str(getarg(0));
.@x1 = getarg(1);
.@y1 = getarg(2);
.@x2 = getarg(3);
.@y2 = getarg(4);
.@size = getarraysize(getvariableofnpc(.WorldDigRect_Map$, strnpcinfo(3)));
set getvariableofnpc(.WorldDigRect_Map$[.@size], strnpcinfo(3)), .@map$;
set getvariableofnpc(.WorldDigRect_x1[.@size], strnpcinfo(3)), .@x1;
set getvariableofnpc(.WorldDigRect_y1[.@size], strnpcinfo(3)), .@y1;
set getvariableofnpc(.WorldDigRect_x2[.@size], strnpcinfo(3)), .@x2;
set getvariableofnpc(.WorldDigRect_y2[.@size], strnpcinfo(3)), .@y2;
return 1;
}