// TMW2 functions.
// Author:
// Jesusalva
// Description:
// Random Treasure Box Utils
function script TreasureBox {
mesc l("Open the chest?");
mesc l("Cost: 1 @@", getitemlink(TreasureKey)), 1;
if (!countitem(TreasureKey))
close;
next;
if (askyesno() == ASK_NO)
close;
delitem TreasureKey, 1;
mesc l("You open the chest!");
.@empty=getvariableofnpc(.empty, strnpcinfo(0));
if (!.@empty) {
TREASURE_OPEN=TREASURE_OPEN+1;
.@t=TREASURE_OPEN;
.@r=rand(0,10000);
// Select treasure list
// You're warranted an ultra rare (0.1%) every 99 open chests
// You're warranted a super rare (1%) every 50 open chests
// There's also rares (10%), uncommons (40%) and commons (60%)
if (.@t % 99 == 0 || .@r < 10)
.@loot=any(AtroposMixture, GoldenApple, DivineApple, MercBoxA, SilverGift, Shemagh, EverburnPowder, IridiumOre, PlatinumOre);
else if (.@t % 50 == 0 || .@r < 100)
.@loot=any(Grenade, SnakeEgg, LachesisBrew, ArrowAmmoBox, CoinBag, BronzeGift, TerraniteOre, LeadOre, TinOre, SilverOre, GoldOre, TitaniumOre, FluoPowder);
else if (.@r < 1000)
.@loot=any(MoubooSteak, ClothoLiquor, Coal, SmallMushroom, HastePotion, StrengthPotion, Dagger, StrangeCoin, IronOre, CopperOre);
else if (.@r < 4000)
.@loot=any(Croconut, Potatoz, MoubooSteak, ClothoLiquor, Coal, SmallMushroom, HastePotion, StrengthPotion, StrangeCoin);
else
.@loot=any(FatesPotion, ChocolateBar, Plushroom, Chagashroom, RawLog, LeatherPatch, BugLeg, ScorpionStinger, SmallKnife);
inventoryplace .@loot, 1;
mesc l("You find @@ inside!", getitemlink(.@loot));
getitem .@loot, 1;
} else {
mesc l("You find @@ inside!", l("nothing"));
}
}