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// TMW2 Scripts
// Author: Crazyfefe
//         Jesusalva
// Desc:   Mob Points for Aidan & Ishi. You will gain MONSTER-LEVEL mob points.

// fix_mobkill(mobID) → Manual fix for scripted mobs
function	script	fix_mobkill	{
    killedrid=getarg(0);
    doevent "#mobptsys::OnNPCKillEvent";
    return;
}

function	script	mobpoint	{
    if (!MPQUEST)
        return;
    //if (killedrid < 1002) goto L_Return;

    .@moblv=strmobinfo(3,killedrid);
    // You get MobLv + 20% as MobPoints.
    // So a level 100 monster gives you 120 MobPt. Slimes gives no bonus.
    if (compare("slime", strtolower(strmobinfo(1, killedrid))))
        .@addval=.@moblv;
    else
        .@addval=.@moblv*12/10;

    // Penalty/Bonus
    .@base=(.@moblv-BaseLevel);
    if (BaseLevel < .@moblv) {
        // Target is stronger, +1% per monster level, capped at +50%
        .@addval = .@addval * limit(100, 100+.@base, 150) / 100;
    } else if (BaseLevel > .@moblv) {
        // Target is weaker, -1% per monster level, capped at -50%
        .@addval = .@addval * limit(50, 101+.@base, 100) / 100;
    }

    // Sanitization
    .@addval=max(0, .@addval);

    // Grant you the Monster Points
    Mobpt = Mobpt + .@addval;
    return;

}

-	script	#mobptsys	NPC_HIDDEN,{
    end;

OnUnlock:
    if (checkpcblock() & PCBLOCK_ATTACK)
        setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_MOVE|PCBLOCK_COMMANDS, false);
    end;

OnNPCKillEvent:
    $MONSTERS_KILLED+=1;
    if (killedrid == MonsterKing) {
        announce "An illusionary monster king was killed.", bc_all | bc_pc;
        getexp min(641500, BaseLevel**3), 0;
    }

    // Remove undue Job exp
    // The check is probably correct, but setparam is not working =/
    /*
    */
    if (strmobinfo(7, killedrid) == 0 && readparam(JobExp) > 0) {
        //setparam(JobExp, readparam(JobExp)-1);
        JobExp-=1;
    }

    // call functions
    callfunc "mobpoint";
    callfunc "mobhunter";
    callfunc "SQuest_Hasan";
    callfunc "SaggyMobCount";
    callfunc "dausen_mobtutorial";
    callfunc "Guardhouse_RandQuestCheck";

    killedrid=0;
    end;

// When you kill a player, some special care is needed
// Only a few maps will give you experience for PK: Tulimshar's Guards Arena,
// Frostia Imperial PVP Arena, Call Of Dusty, Arena Quirino Voraz.
OnPCKillEvent:
    // call functions
    callfunc "HUB_PvP";
    end;

}