blob: 2b4d79b69791a0027ab73a1f23b4e91b032ecc47 (
plain) (
tree)
|
|
// TMW2 Script
// Author:
// Jesusalva
// Description:
// Guild System Utils
// Usage: getguildrole (guildid, accid, {type})
// Returns a string if TYPE is set. Otherwise, Returns the GPOS_*
// On failure, returns "null" or -1
function script getguildrole {
.@gid=getarg(0);
.@aid=getarg(1);
.@type=getarg(2,0);
.@pos=-1;
getguildmember(.@gid, 2);
for (.@i=0; .@i < $@guildmembercount; .@i++) {
//debugmes "Found AID %d - Position %d", $@guildmemberaid[.@i], $@guildmemberpos[.@i];
if (.@aid == $@guildmemberaid[.@i]) {
.@pos=$@guildmemberpos[.@i];
break;
}
}
if (!.@type)
return .@pos;
// Wait, we now have a command for this
return getguildpostitle(.@gid, .@pos);
// Legacy behavior
switch (.@pos) {
case GPOS_GUILDMASTER:
return "Guild Master";
case GPOS_VICELEADER:
return "Vice Leader";
case GPOS_RECRUITER:
return "Guild Recruiter";
case GPOS_TREASURER:
return "Guild Treasurer";
case GPOS_MEMBER:
return "Member";
case GPOS_NEWBIE:
return "Newbie";
default:
return "null";
}
}
|