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// TMW2 Script
// Authors:
// Jesusalva
// Description:
// Dungeon utilities
- script #DungeonCore NPC_HIDDEN,{
end;
// Main initialization
OnInit:
setarray .heatmap$, "007-2";
end;
// Heartbeat for Heat effects
OnHeat:
// Did you left?
.@i=array_find(.heatmap$, getmap());
if (.@i < 0) {
@heat$="";
end;
}
// First time seeing this
if (@heat$ != getmap()) {
@heat$=getmap();
dispbottom l("This is a hot map, you're suffering damage over time.");
}
// You are in a HEATMAP$, so suffer damage from heat
if (@coolio > gettimetick(2))
percentheal -1, 0;
else
percentheal -5, 0;
// New tick (dies in 140~180 seconds)
addtimer2 rand2(7000, 9000), .name$+"::OnHeat";
end;
}
//////////////////////////////
007-2 mapflag nosave 007-1,99,189
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