// @music atcommand
// changes the music for all players on the map
//
// group lv: 2
// group char lv: 99
// log: True
//
// usage:
// @music <short name>
//
// example:
// @music fun
- script @music 32767,{
end;
OnCall:
if (!is_evtc())
{
end;
}
// TODO: tmw-like argv splitter
getmapxy .@map$, .@void, .@void, UNITTYPE_PC; // get map
.@key$ = .@atcmd_parameters$[0];
.@m$ = htget(.hash, .@key$, "Not found");
if (.@m$ == "Not found")
{
.@m$ = implode(.@atcmd_parameters$[0], " ");
}
changemusic .@map$, .@m$ + ".ogg";
end;
OnInit:
bindatcmd "music", "@music::OnCall", 0, 99, 1;
.hash = htnew; // create hashtable
htput(.hash, "forest", "bartk - in the forest of the birches");
htput(.hash, "adventure", "bartk - the adventure begins");
htput(.hash, "fun", "eric matyas - ghoulish fun");
htput(.hash, "surreal", "eric matyas - surreal place");
htput(.hash, "ocean", "ezili - ocean sounds");
}