// TMW2 scripts.
// Author:
// Jesusalva
// Description:
// Fires of Steam: The Death of Andrei Sakar
//////////////////////////////////////////
// Warp Control
// FiresOfSteam_Warp(ID)
function script FiresOfSteam_Warp {
if ($FIRESOFSTEAM < getarg(0)) {
dispbottom l("Monsters remaining: %s", fnum(mobcount(getmap(), "all")));
end;
}
if ($FIRESOFSTEAM > getarg(0))
return true;
if ($FIRESOFSTEAM_CD > gettimetick(2)) {
dispbottom l("Time left until warp can be used: %s", FuzzyTime($FIRESOFSTEAM_CD));
end;
}
return false;
}
//////////////////////////////////////////
029-1,147,153,0 script #291to292 NPC_HIDDEN,1,0,{
end;
OnTouch:
if (FiresOfSteam_Warp(2)) goto L_Warp;
// Additional conditions here
if ($FIRESOFSTEAM[1] > 0 ||
$FIRESOFSTEAM[2] > 0 ||
$FIRESOFSTEAM[3] > 0 ||
$FIRESOFSTEAM[4] > 0 ||
$FIRESOFSTEAM[5] > 0) {
dispbottom l("A magic barrier prevents you from enterering. Maybe it is a good idea to shut down the pentagrams first?");
end;
}
// Fallthrough
L_Warp:
warp "029-2", 35, 70;
end;
}
029-2,35,38,0 script #292to293 NPC_HIDDEN,3,0,{
end;
OnTouch:
if (FiresOfSteam_Warp(3)) goto L_Warp;
// Fallthrough
L_Warp:
warp "029-3", 25, 68;
end;
}
029-3,126,99,0 script #293to294 NPC_HIDDEN,3,0,{
end;
OnTouch:
if (FiresOfSteam_Warp(4)) goto L_Warp;
// Fallthrough
L_Warp:
warp "029-4", 125, 18;
end;
}
029-4,21,98,0 script #294to295 NPC_HIDDEN,3,0,{
end;
OnTouch:
if (FiresOfSteam_Warp(5)) goto L_Warp;
// Fallthrough
L_Warp:
warp "029-5", 125, 18;
end;
}
029-5,70,25,0 script #295to296 NPC_HIDDEN,1,0,{
end;
OnTouch:
if (FiresOfSteam_Warp(6)) goto L_Warp;
// Fallthrough
L_Warp:
warp "029-6", 134, 31;
end;
}
029-6,27,90,0 script Great Tree#296to297 NPC_NO_SPRITE,{
if (FiresOfSteam_Warp(7)) goto L_Warp;
// Additional conditions here
mes l("Apparently, you'll need to use a %s to get this to work!", getitemlink(DruidTreeBranch));
if (!countitem(DruidTreeBranch)) close;
next;
if (askyesno() == ASK_NO) close;
closeclientdialog;
delitem DruidTreeBranch, 1;
// Fallthrough
L_Warp:
warp "029-7", 96, 121;
end;
OnInit:
.distance=3;
end;
}
029-7,80,49,0 script Dead Tree#297to298 NPC_NO_SPRITE,{
if (FiresOfSteam_Warp(8)) goto L_Warp;
// Additional conditions here (TODO)
// Fallthrough
L_Warp:
warp "029-8", 51, 174;
end;
OnInit:
.distance=3;
end;
}