// TMW2 scripts.
// Authors:
// Jesusalva
// Description:
// Questmaker Handbook 14.0 (F = Favorable)
024-8,22,27,0 script Jeremy NPC_ELF,{
.@q = getq(FrostiaQuest_Jeremy);
if (BaseLevel < 50) {
mesc l("The old man seems busy. He ignores you.");
close;
}
if (.@q == 0) {
if (frally()) goto L_Start_F;
else goto L_Start_U;
}
else if (.@q == 1) {
if (frally()) goto L_Submit_F;
else goto L_Submit_U;
}
else if (.@q == 2) {
if (frally()) goto L_Done_F;
else goto L_Done_U;
}
Exception("Invalid quest state - "+str(.@q));
end;
L_Start_F:
mesn;
mesq lg("Hey gal, could you do me a little favor?", "Hey pal, could you do me a little favor?");
next;
mesn;
mesq l("Bring me %d %s, the white slimes keep stealing them and I am a bit too old to go running around, hunting slimes!", 3, getitemlink(SilverMirror));
setq FrostiaQuest_Jeremy, 1;
close;
L_Submit_F:
mesn;
mesq l("Did you got the %d %s I've asked?", 3, getitemlink(SilverMirror));
next;
if (askyesno() == ASK_YES) {
if (countitem(SilverMirror) < 3) {
mesn;
mesq l("You've been spending too much time with humans. You are picking up bad habits from them like lying. Be careful.");
close;
}
delitem SilverMirror, 3;
getexp 24000, 0;
setq FrostiaQuest_Jeremy, 2;
mesn;
mesq lg("Thanks, my friend.");
}
close;
L_Done_F:
mesn;
mesq l("Thanks for the help earlier.");
next;
mesn;
mesq l("Did you knew that %s was the wizard whom sealed the path to Aethyr, the sacred elf land? I wonder what happened afterwards.", b("Tametomo"));
close;
/////////////////////////////////////////////////////////////////////////////////
L_Start_U:
mesn;
mesq l("What is a %s doing here? Eugh, you stink! You should keep away from our children!", get_race());
next;
mesn;
mesq l("I hate asking this of a lesser being like you, but if you plan in staying in our town, you should at very least make yourself useful.");
next;
mesn;
mesq l("Bring me %d %s, we elves are infinitely beautiful and the white slimes, just like your kin, seems to envy us. So please recover the stolen mirrors.", 3, getitemlink(SilverMirror));
setq FrostiaQuest_Jeremy, 1;
close;
L_Submit_U:
mesn;
mesq l("Did you got the %d %s I've asked?", 3, getitemlink(SilverMirror));
next;
if (askyesno() == ASK_YES) {
if (countitem(SilverMirror) < 3) {
mesn;
mesq l("You liar, I'll teach you a lesson you won't forget!");
mesc l("%s slaps you!", .name$);
percentheal -30, 0;
close;
}
delitem SilverMirror, 3;
getexp 24000, 0;
setq FrostiaQuest_Jeremy, 2;
mesn;
mesq l("Hmpf, for a %s, you're a bit resourceful.", get_race());
}
close;
L_Done_U:
mesn;
mesq l("What are you still doing here? Begone!");
next;
mesn;
mesq l("Hmpf, if %s was still around... He sealed the path to Aethyr, the sacred elf land. I'm sure he could protect Frostia from the likes of you as well!", b("Tametomo"));
close;
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers);
setunitdata(.@npcId, UDT_HEADMIDDLE, LeatherShirt);
setunitdata(.@npcId, UDT_HEADTOP, Beard);
setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
setunitdata(.@npcId, UDT_HAIRCOLOR, 3);
npcsit;
.sex = G_MALE;
.distance = 5;
end;
}