// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 021-1: Ice Labyrinth warps
021-1,103,40,0 script #021-1_103_40 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 56,49; end;
}
021-1,241,280,0 script #021-1_241_280 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 266,284; end;
}
021-1,183,282,0 script #021-1_183_282 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 158,282; end;
}
021-1,159,282,0 script #021-1_159_282 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 184,282; end;
}
021-1,212,300,0 warp #021-1_212_300 0,0,019-2,76,25
021-1,128,266,0 script #021-1_128_266 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 115,266; end;
}
021-1,116,266,0 script #021-1_116_266 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 129,266; end;
}
021-1,80,268,0 script #021-1_80_268 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 55,268; end;
}
021-1,56,268,0 script #021-1_56_268 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 81,268; end;
}
021-1,109,255,0 script #021-1_109_255 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 106,231; end;
}
021-1,106,232,0 script #021-1_106_232 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 109,256; end;
}
021-1,103,199,0 script #021-1_103_199 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 92,174; end;
}
021-1,92,175,0 script #021-1_92_175 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 103,200; end;
}
021-1,148,150,0 script #021-1_148_150 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 128,134; end;
}
021-1,128,135,0 script #021-1_128_135 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 148,151; end;
}
021-1,146,172,0 script #021-1_146_172 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 135,197; end;
}
021-1,135,196,0 script #021-1_135_196 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 146,171; end;
}
021-1,36,249,0 script #021-1_36_249 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 35,225; end;
}
021-1,35,226,0 script #021-1_35_226 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 36,250; end;
}
021-1,36,200,0 script #021-1_36_200 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 26,177; end;
}
021-1,26,178,0 script #021-1_26_178 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 36,201; end;
}
021-1,24,157,0 script #021-1_24_157 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 31,143; end;
}
021-1,31,144,0 script #021-1_31_144 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 24,158; end;
}
021-1,91,125,0 script #021-1_91_125 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 115,76; end;
}
021-1,115,77,0 script #021-1_115_77 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 91,126; end;
}
021-1,57,49,0 script #021-1_57_49 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 104,40; end;
}
021-1,265,284,0 script #021-1_265_284 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 240,280; end;
}
021-1,283,271,0 script #021-1_283_271 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 269,244; end;
}
021-1,269,245,0 script #021-1_269_245 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 283,272; end;
}
021-1,286,190,0 script #021-1_286_190 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 289,163; end;
}
021-1,289,164,0 script #021-1_289_164 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 286,191; end;
}
021-1,292,123,0 script #021-1_292_123 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 296,96; end;
}
021-1,296,97,0 script #021-1_296_97 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 292,124; end;
}
021-1,275,73,0 script #021-1_275_73 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 283,47; end;
}
021-1,283,48,0 script #021-1_283_48 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 275,74; end;
}
021-1,197,263,0 script #021-1_197_263 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 187,227; end;
}
021-1,187,228,0 script #021-1_187_228 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 197,264; end;
}
021-1,218,265,0 script #021-1_218_265 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 227,241; end;
}
021-1,227,242,0 script #021-1_227_242 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 218,266; end;
}
021-1,212,193,0 script #021-1_212_193 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 207,167; end;
}
021-1,207,168,0 script #021-1_207_168 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 212,194; end;
}
021-1,236,211,0 script #021-1_236_211 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 235,166; end;
}
021-1,235,167,0 script #021-1_235_167 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 236,212; end;
}
021-1,195,122,0 script #021-1_195_122 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 208,91; end;
}
021-1,208,92,0 script #021-1_208_92 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 195,123; end;
}
021-1,228,121,0 script #021-1_228_121 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 232,92; end;
}
021-1,232,93,0 script #021-1_232_93 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 228,122; end;
}
021-1,192,70,0 script #021-1_192_70 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 200,49; end;
}
021-1,200,50,0 script #021-1_200_50 NPC_HIDDEN,0,0,{
end;
OnTouch:
slide 192,71; end;
}