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// TMW2 Scripts
// Author:
//    Jesusalva
// Description:
//    Controls Forgotten Chamber

/////////////////////////////
018-6-2,90,31,0	script	#FromSouthHall	NPC_SUMMONING_CIRC,0,0,{
    dispbottom l("It looks dangerous.");
    end;

OnTouch:
    .@q=getq(LoFQuest_Barbara);
    .@q2=getq2(LoFQuest_Barbara);
    .@q3=getq3(LoFQuest_Barbara);
    if (.@q == 2) {
        // 1/64 - West Puzzle
        if (!(.@q3 & 64)) {
            warp BarbaraInstCheck(0), 68, 90;
            setq3 LoFQuest_Barbara, .@q3|1;
            .@q3=getq3(LoFQuest_Barbara);
            setq3 LoFQuest_Barbara, .@q3^64;
            .@q3=getq3(LoFQuest_Barbara);
            disablenpc instance_npcname(.name$, .@q2);
            // Puzzle complete, enable next NPC
            if (.@q3 == 3)
                enablenpc instance_npcname("#ToSouthHall", .@q2);
        }
        // 2/128 - East Puzzle
        else if (!(.@q3 & 128)) {
            warp BarbaraInstCheck(0), 112, 90;
            setq3 LoFQuest_Barbara, .@q3|2;
            .@q3=getq3(LoFQuest_Barbara);
            setq3 LoFQuest_Barbara, .@q3^128;
            .@q3=getq3(LoFQuest_Barbara);
            disablenpc instance_npcname(.name$, .@q2);
            // Puzzle complete, enable next NPC
            if (.@q3 == 3)
                enablenpc instance_npcname("#ToSouthHall", .@q2);
        }
        // Wut
        else {
            Exception("ERROR, YOU SHOULD NOT BEEN SEEING THIS. 018-6-2.FSH", RB_DEFAULT|RB_ISFATAL);
        }
        // Active the quest
        if (.@q3 == 3)
            enablenpc instance_npcname("#ToSouthHall", .@q2);
    } else {
        Exception("ERROR, YOU SHOULD NOT BEEN SEEING THIS. 018-6-2.FSH.MQ");
    }
    end;

OnInit:
    disablenpc .name$;
    end;
OnInstanceInit:
    disablenpc instance_npcname(.name$);
    end;

}