// TMW2 scripts.
// Authors:
// Indigovox <rui.gravata@hotmail.com>
// Jesusalva <jesusalva@tmw2.org>
// Description:
// Evil Fairy
018-5-5,29,38,0 script Ivanize NPC_FAIRY_C,{
function ivanizeBusy;
if (strcharinfo(0) == "Manatauro") npctalk3 l("Leave me alone! Stop annoying me!");
.@q = getq(LilitQuest_Ivanize);
if (BaseLevel < 50) ivanizeBusy();
if (.@q == 0) goto L_FirstTime;
if (.@q > 0) goto L_Exchange;
ivanizeBusy();
end;
L_FirstTime:
mesn;
mesq l("Hello %s.", strcharinfo(0));
next;
mesn strcharinfo(0);
select
l("And who are you?"),
l("How do you know my name?");
mes "";
mesn;
mesq l("My name is %s. I am an upstanding citizen of this kingdom. Everyone loves me.", .name$);
next;
mesn;
mesq l("Because I am a special nymph.");
mes "%%0";
next;
mesn strcharinfo(0);
select
l("Hahah, tell me another one!"),
l("Let's pretend I believe you.");
mes "";
mes "%%:";
mes "";
mesc l("%s, a bit upset, tries to change subjects.", .name$);
next;
mesn;
mesq l("Have you brought me some %s?", getitemlink(SnakeEgg));
next;
mesn strcharinfo(0);
select
l("Why you don't tell me?"),
l("Wait, I thought you were a nymph!");
mes "";
mesn;
mesq l("I know you have %d %s with you, just haven't said before to be polite.", countitem(SnakeEgg), getitemlink(SnakeEgg));
next;
mesn;
mesq l("I like to eat snake eggs. Lemme do you a proposal: You bring me %d %s, and I'll give you a flask of %s.", .minEggs, getitemlink(SnakeEgg), getitemlink(NymphPoison));
next;
mesn;
mesq l("Just make sure to don't try to poison a guard or something, and don't tell anyone of our little deal. As a proof of our agreement, I'll even give you a freebie, so you can see this is the real deal.");
next;
mesn;
mesq l("Come back when you have the Snake Eggs for me.");
getitem NymphPoison, 1;
setq LilitQuest_Ivanize, 1;
close;
L_Exchange:
.@c=countitem(SnakeEgg);
.@o=(.@c/.minEggs);
if (.@c < .minEggs) ivanizeBusy();
mesn;
mesq l("Look at this, %s really brought me %d %s.",
strcharinfo(0), countitem(SnakeEgg), getitemlink(SnakeEgg));
next;
mesn strcharinfo(0);
select
l("I want %d %s!", .@o, getitemname(NymphPoison)),
l("I'll see you later.");
mes "";
if (@menu == 2) close;
delitem SnakeEgg, .@o*.minEggs;
getitem NymphPoison, .@o;
compareandsetq LilitQuest_Ivanize, 1, 2;
mesn;
mesq l("Here you go; See you later!");
close;
function ivanizeBusy {
mesn;
mesq l("Can't you see I'm busy?");
close;
}
OnInit:
.minEggs = 15;
.sex=G_FEMALE;
.distance=5;
end;
}