// Map 018-2-1: Heroes' Hold - Castle manual warps
// LoFQuest_HH
// 1- Accepted
// 2 - Master Finished
//
// Field 2
// BITWISE:
// 1 - Novice
// 2 - Intermediary
// 4 - Advanced
// 8 - Expert
// 16 - Master
// 32 - Ultimate
// 64 - Supreme
// 128 - Saulc's Madness
// 256 - The Mouboo Realm
// 512 - The Moubootaur Dungeon
018-2-1,26,27,0 script #018-2-1_26_27 NPC_HIDDEN,2,0,{
end;
OnTouch:
.@hh=getq(LoFQuest_HH);
if (.@hh <= 0) {
npctalk3 l("The stairs lead to nowhere. However, there is a magic sigil on the bottom.");
end;
}
.@q=getq2(LoFQuest_HH);
mesn l("Heroes Hold");
mes l("This is only for the skilled players. Newbies, KEEP OUT!");
mes l("Time Limit: 20 minutes on any dungeon.");
mes l("Please select target dungeon:");
mes "";
select
l("Sorry, I am a newbie."),
rif(!(.@q & HH_NOVICE), l("Novice Dungeon")), // Level 0-40
rif(!(.@q & HH_INTERMEDIARY), l("Intermediary Dungeon")), // Level 21-60
rif(!(.@q & HH_ADVANCED), l("Advanced Dungeon")), // Level 41-80
rif(!(.@q & HH_EXPERT), l("Expert Dungeon")), // Level 61-100
rif((.@q & HH_REQUISITE) && !(.@q & HH_MASTER), l("Master Dungeon")), // Boss Only
l("None at the moment");
mes "";
switch (@menu) {
case 2:
@HH_LEVEL=HH_NOVICE;
@HH_TIMER=0;
warp "018-2-2@No", 37, 196;
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
closedialog;
break;
case 3:
@HH_LEVEL=HH_INTERMEDIARY;
@HH_TIMER=0;
warp "018-2-3@In", 204, 40;
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
closedialog;
break;
case 4:
@HH_LEVEL=HH_ADVANCED;
@HH_TIMER=0;
warp "018-2-2@Ad", 209, 178;
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
closedialog;
break;
case 5:
@HH_LEVEL=HH_EXPERT;
@HH_TIMER=0;
warp "018-2-3@Ex", 51, 40;
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
closedialog;
break;
case 6:
@HH_LEVEL=HH_MASTER;
@HH_TIMER=0;
warp "018-2-3", 132, 92;
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
closedialog;
break;
}
close;
}