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// TMW2 Scripts.
// Author:
//    Saulc
//    Jesusalva
// Description:
//    Ben Parkison invites players to the TMW2 Project
//    Part of the THIEF/MERCHANT branches

015-2,269,172,0	script	Ben Parkison	NPC_MOUBOO,{
    if (JobLevel > 20 && MERC_RANK == 0) goto L_Quest;
//hello;
    mesn;
    mesq l("Hey newbie... I am a dangerous bandit.");
    next;
    mesq l("Yes, I am a mouboo. Why? Can't a mouboo be a dangerous bandit?!");
    next;
    mesq l("Anyway, you can check our [@@https://gitlab.com/TMW2/Docs/wikis/home|Wiki@@] to find awesome stuff!");
    mesc l("(Even bandits doesn't breaks the rules. To see the rules, use ##B@rules##b.)");
    next;
    mesq l("You can even join the project there. Contributors are greatly appreciated! %%N");
    close;

L_Quest:
    if (THIEF_RANK == 0)
        goto L_Recruit;
    mesn;
    mesq l("Hello there, @@, fear from the wealthy.", thiefrank());
    if (THIEF_RANK == 5) close;
    mesq l("I see you have collected some experience. Let me try to rank you up!");
    next;
    if (THIEF_EXP > (THIEF_RANK*2)**5) {
        THIEF_EXP-=(THIEF_RANK*2)**5;
        THIEF_EXP=(THIEF_EXP/20); // Penalty for postponing rank up (you keep 5%)
        THIEF_RANK+=1;
        mesn;
        mesq l("Congrats! You rank up! You are now a(n) @@!", thiefrank());
    } else {
        mesn;
        mesq l("Well, you need more experience. Keep trying!");
    }
    close;

L_Recruit:
    mesn;
    mesq l("You seem to be doing some money. Would you consider fighting for evil, and against all those whom make wealthy unworthly?");
    mesc l("Notice: If you join the ##BBandits Guild##b now, you WON'T BE ABLE to be a merchant police later!"), 1;
    next;
    if (askyesno() == ASK_YES) {
        THIEF_EXP=0;
        THIEF_RANK=1;
        mes "";
        mesn;
        mesq l("Welcome to the ##BBandits Guild##b! Steal anyone wealthy!");
    }
    close;

OnInit:
    .sex = G_MALE;
    .distance = 5;
    end;
}