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// TMW2 Scripts.
// Author:
// Saulc
// Jesusalva
// Description:
// Ben Parkison invites players to the TMW2 Project
// Part of the THIEF/MERCHANT branches
015-2,269,172,0 script Ben Parkison NPC_MOUBOO,{
if (JobLevel > 20 && MERC_RANK == 0) goto L_Quest;
//hello;
mesn;
mesq l("Hey newbie... I am a dangerous bandit.");
next;
mesq l("Yes, I am a mouboo. Why? Can't a mouboo be a dangerous bandit?!");
next;
mesq l("Anyway, you can check our [@@https://gitlab.com/TMW2/Docs/wikis/home|Wiki@@] to find awesome stuff!");
mesc l("(Even bandits doesn't breaks the rules. To see the rules, use ##B@rules##b.)");
next;
mesq l("You can even join the project there. Contributors are greatly appreciated! %%N");
close;
L_Quest:
if (THIEF_RANK == 0)
goto L_Recruit;
mesn;
mesq l("Hello there, @@, fear from the wealthy.", thiefrank());
if (THIEF_RANK == 5) close;
mesq l("I see you have collected some experience. Let me try to rank you up!");
next;
if (THIEF_EXP > (THIEF_RANK*2)**5) {
THIEF_EXP-=(THIEF_RANK*2)**5;
THIEF_EXP=(THIEF_EXP/20); // Penalty for postponing rank up (you keep 5%)
THIEF_RANK+=1;
mesn;
mesq l("Congrats! You rank up! You are now a(n) @@!", thiefrank());
} else {
mesn;
mesq l("Well, you need more experience. Keep trying!");
}
close;
L_Recruit:
mesn;
mesq l("You seem to be doing some money. Would you consider fighting for evil, and against all those whom make wealthy unworthly?");
mesc l("Notice: If you join the ##BBandits Guild##b now, you WON'T BE ABLE to be a merchant police later!"), 1;
next;
if (askyesno() == ASK_YES) {
THIEF_EXP=0;
THIEF_RANK=1;
mes "";
mesn;
mesq l("Welcome to the ##BBandits Guild##b! Steal anyone wealthy!");
}
close;
OnInit:
.sex = G_MALE;
.distance = 5;
end;
}
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