summaryrefslogblamecommitdiff
path: root/npc/009-1/teleporter.txt
blob: f36abc9172ee0bd82426f884e2c0fe9e766958f0 (plain) (tree)
1
2
3
4
5
6
7
8
9








                                                                                 
                                                           


        
                                    





                                                                                  

                                                    




                                                         
                                                


                                                    

                                                          



                                                                    
                             



                                         
               
                                                 
               

                                                 
                                                          












                   
// TMW2 Script
// Authors:
//    Jesusalva
// Description:
//    Link portals to soul menhirs like the teleporters from old
//    The price is temporary. This feature got in because no ship in Nivalis Port
//    PS. Anise => “Aisen” Anagram


009-1,113,89,0	script	#WarpGateHalin	NPC_NO_SPRITE,1,0,{
    end;

OnTouch:
    if (!(TELEPORTERS & TP_HALIN)) {
        TELEPORTERS=TELEPORTERS|TP_HALIN;
        mesn "Anise Inc.";
        mesc l("Location Registered. You are now capable to use this warp gate.");
        next;
    }
    mesc l("Where should I warp to?");
    mesc l("Cost: 1 @@", getitemlink(PileOfAsh)), 1;
    if (!countitem(PileOfAsh))
        close;
    next;
    select
        rif(TELEPORTERS & TP_FROST, l("Frostia")),
        rif(TELEPORTERS & TP_HALIN && 0, l("Halinarzo")),
        rif(TELEPORTERS & TP_LILIT, l("Lilit")),
        rif(TELEPORTERS & TP_TULIM, l("Tulimshar")),
        rif(TELEPORTERS & TP_HURNS, l("Hurnscald")),
        rif(TELEPORTERS & TP_NIVAL, l("Nivalis")),
        rif(TELEPORTERS & TP_LOF,   l("Land Of Fire")),
        rif(TELEPORTERS & TP_FORT,  l("Fortress Island")),
        rif(TELEPORTERS & TP_BOSSR, l("The Monster King Fortress")),
        l("None");
    mes "";
    if (@menu != 9)
        delitem PileOfAsh, 1;
    closedialog;
    switch (@menu) {
        case 1:
            warp "024-1", 155, 82; break;
        case 3:
            warp "018-5", any(89, 90), 45; break;
        case 4:
            warp "003-1", any(40, 41), 49; break;
        case 5:
            warp "012-1", any(86, 87), any(69, 70); break;
        default:
            close;
    }

    close;


OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}