// TMW2 Scripts
// Author:
// 4144
// Jesusalva
// Description:
// Arena for Duels and PVP (temporary map)
003-5,33,37,0 script Arnea NPC_ELF_F,{
.@ARENA_INSTID=has_instance2("003-5@" + getcharid(3));
mesn;
mesq l("Welcome to the Arena. Select your action");
switch (select("create", "warp", "info", "warp back", "delete", "back"))
{
case 1:
if (.@ARENA_INSTID >= 0)
{
mes "Error: either already in instance, or not authorized.";
break;
}
.@ARENA_INSTID = instance_create("003-5@instance", getcharid(3), IOT_CHAR);
if (.@ARENA_INSTID < 0)
{
mes "Error: creating instance";
break;
}
mes "new instance id: " + str(.@ARENA_INSTID);
.@instanceMapName$ = instance_attachmap("003-5", .@ARENA_INSTID, 0, "003-5@" + getcharid(3));
if (.@instanceMapName$ == "")
{
mes "Error: instance attach map error";
break;
}
mes "Attached instance map name: " + .@instanceMapName$;
instance_set_timeout(1000000, 1000000, .@ARENA_INSTID);
instance_init(.@ARENA_INSTID);
break;
case 2:
warp "003-5@" + getcharid(3), 30, 31;
break;
case 3:
mes "npc name: " + .name$;
mes "npc ext name: " + .extname$;
mes "npc id: " + .id;
mes "npc parent id: " + .parent;
mes "npc src id: " + .srcId;
mes "char id 3: " + getcharid(3);
mes "instance id: " + .@ARENA_INSTID;
if (instance_id() >= 0)
{
mes "npc1 in instance named: " + instance_npcname("npc1");
.@npcId = getnpcid(0, instance_npcname(.name$));
setunitdata(.@npcId, UDT_HEADTOP, 2907);
setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
setunitdata(.@npcId, UDT_WEAPON, 3509);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
}
else
{
mes "npc1 not in instance";
}
break;
case 4:
warp "003-5", 30, 31;
break;
case 5:
if (.@ARENA_INSTID < 0)
{
mes "Error: 003-5 instance was not created";
break;
}
instance_destroy(.@ARENA_INSTID);
break;
case 6:
break;
}
close;
OnInit:
.@npcId = getnpcid(0, "Arnea");
setunitdata(.@npcId, UDT_HEADTOP, 2907);
setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
setunitdata(.@npcId, UDT_WEAPON, 3509);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
.sex = G_FEMALE;
.distance = 5;
.alwaysVisible = true;
// test instance id
end;
OnInstanceInit:
.@npcId = getnpcid(0, instance_npcname(.name$));
setunitdata(.@npcId, UDT_HEADTOP, 2907);
setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
setunitdata(.@npcId, UDT_WEAPON, 3509);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
end;
}